galledark

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Viewing 15 posts - 46 through 60 (of 70 total)
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  • in reply to: BC1-1808 Homework, Curious #39970
    galledark
    Participant

      @yukinoh1989
      You can add modifiers with the blue key on the proprieties pannel
      The simple deform modifier is in the “Deform” categories
      Taper is an option when you add a simple deform modifier to an object ๐Ÿ™‚

      Here is the documentation about the simple deform modifier if you want to  know a bit more:
      https://docs.blender.org/manual/en/dev/modeling/modifiers/deform/simple_deform.html

      ๐Ÿ˜‰

      in reply to: BC1-1808 Homework, Yannis Sayeh. #40069
      galledark
      Participant

         “Week 1 Homework Submission” 

        8 months ago (in january) i’ve experienced the first class made by cg cookie and it helped me to progress a LOT.
        I decided to try it again especially because blender 2.8 is comming soon, so i think this class is the perfect place for me to be comfortable with.

        My goal during these month is to see if i became stronger or not in cg.

        I’ve already completed the exercice of “model with primitives” a couple of month ago,
        This was my submission: https://cgcookie.com/exercise/modeling-with-primatives/exercise_submissions/12261

        This image is what i’ve made the first time i’ve done this exercice in the class of January
        And… this is my current level and my submission: (I dont know if i have to upload it into sketchfab or not)
        My personnal thoughts during this exercice:
        It’s SO HARD to be constrain with primitives only… i wanna sculpt !
        At least, please give me the Edit mode… xD

        galledark
        Participant

          @tbrbn Thanks again thibaut ^^.
          It works indeed.
          … I just realise the amount of work i have to do now…. 0_0′
          Why did i get so crazy with thoses spikes ? xD

          Thanks for the compliment ๐Ÿ˜‰  

          in reply to: first time sculpting #38741
          galledark
          Participant

            Nice shapes ^^
            I agree it really looks a tree creature with 4 pawns and 2 heads
            It’s interessting to see what the imagination can create from a ball ๐Ÿ™‚
            If you want to learn about sculpting i recommand you the introduction about sculpting here, it’s very helpful especially when you start with sculpting ๐Ÿ™‚ 

            galledark
            Participant

              I totaly agree with the others !
              It’s NORMAL to feel dissatisfied, because we are artist we try unconsciously to reach the perfection (wich is impossible, because it doesn’t exist)…. or at least a level of skills above our actual one.

              In my point of view, this is the “fate” of artists… constantly push higher our limit and be unsatisfied with what we have already…
              Thats what make us stronger… but also more vulnerable to self-doubting, especially when we compare each over.
               
              It took me a couple of time to admit that i will never be 100% satisfied with what i’m create (even if i love it).
              This is my advice:
              This art, project, render (no matter you wanna call it) is a step that you create to climb your own stairs to reach your next goal.
              Nobody needs a “prefect” step to put a feet on… We Just need a strong enough one ๐Ÿ˜‰

              galledark
              Participant

                @tbrbn It woooooorks !

                Thanks it seems i need to work a bit more on shaders ! ^^

                Here is the material to get this render: So… if i’m right:
                -The “Fac” output of the attribute node (at the bottom) says “this is the belly of charmander”
                -To put it into the fac input of the mix shader says “The belly and the rest of the body of charmander are two different parameters:
                Color 1 is the belly
                Color 2 is the rest of the body

                -Plug the varonoi texture into color 1 says “The belly is colored by the varonoi”
                -Let the color 2 without a texture says “no bumps here”, just the default parameter.

                 

                Weew !
                Jake, Thibaut, Phil, thanks a lot for your answers ๐Ÿ™‚ 

                galledark
                Participant

                  @phoenix4690 Not really. gleb doesn’t show a way to use a procedural texture on a specific place of his mesh.
                  Unlike me he use a low-poly model with a UV map.
                  But thanks anyway =) 

                  in reply to: May Live Critiques – Submit Your Blender Art! #36457
                  galledark
                  Participant

                    @williamatics Glad to know i’m not the only one to do this ^^

                    in reply to: Very first human head: Need feedbacks #36764
                    galledark
                    Participant

                      Thanks a LOT for your kind words and advices, i will work and i’ll do better next time ๐Ÿ™‚

                      in reply to: May Live Critiques – Submit Your Blender Art! #36452
                      galledark
                      Participant

                        My very first human head:    https://skfb.ly/6yUpL

                        I made this by following the course “Blender Mesh Modeling Bootcamp” of Jonathan Lampel.
                        I tried to model it by my own with the course as a support rather than copy the instructor to get the exact same result at the end.

                        And here is the result… This human thing… witch looks like a doll or an android ^^’.
                        I know there is a LOT of mistakes, the proportions aren’t good, and i’m not very aware about human anatomy…

                        My goal is to be able to model Anything
                        What advice can you give me to improve myself at modeling in general?

                        Ps: i HIGHLY recommand this course to people who wants to improve, i was definitly unable to make this the last week !

                        galledark
                        Participant

                          @jgonzalez I don’t know.
                          All i’ve done is wait an hour, re-try and i could download the file.

                          galledark
                          Participant

                            The problem seems to be solved. Sorry for this post ^^’

                            in reply to: Where the loopcut should going ? #34671
                            galledark
                            Participant

                              WOW !
                              Thanks a Lot Dolores ^^.
                              I understand why i was wrong now ๐Ÿ™‚

                              I can go forward ^^, thanks ๐Ÿ™‚

                              galledark
                              Participant

                                BC1-1801 Week 4 Homework Submission

                                I tried to sculpt a character ( i was suppose to make something very challenging)
                                During this week i think i’ve overestimate my abilities to create an “Alien-like” creature with the short amout of time i had.
                                However it helped me to see were my weaknesses are and most importantly… find something i’d love to create…

                                i would like to say a HUGE thanks to Kent, all the instructors of CG cookie, all the community, and you, who are reading this message ^^.

                                This month was the best of my formation since i started blender 5 month ago.
                                These classes gave me 3 things:
                                -Knowledge i didn’t have
                                -Self-confidence in myself (I never thought I’d be able to sculpt melvin, or the sword i made)
                                -A goal to achieve

                                Now, i want to increase my sculpt abilities but also… Create characters !
                                This head (badly sculpt i know ^^’) is only the beginning of a project for me.

                                Cya in march ! ๐Ÿ˜‰

                                PS: Sorry for my bad english ^^’

                                galledark
                                Participant

                                  Cya in march then ^^

                                Viewing 15 posts - 46 through 60 (of 70 total)