Forum Archive › [ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender
BC1-1801 Week 4 Homework Submission
I would like just join to the schoolmates who completed the “Grand Slam” in BC1-1801, meaning posting homeworks in all the four weeks in January (John Sanderson and monaloren at this moment, hopefully others comes in yet)

That was an intensive month but this course reached at me which any method was not able so far in learning Blender – stepping out from the “Tutorial Zone”.
As mentioned somewhere before, for more than 3 years watching Blender tutorials from different sources, loving the program and got a lot of information, but that was in 90% just inactivity.
Here in BC1-1801 on the first week realized that okay, I can place mesh primitives beside each other, it can be harder than someone would think, but were able to do. Then if someone can place and resize mesh primitives, also can go to Edit mode, that is just one step further, moving there left and right vertices and applying modifiers, by that finished the next homework. The third week was really hard, jumping into the scuplting, some two years ago did already the Melvin exercise but now at Christmas time again, plus which one I posted that was already a third version. But again just a proof to myself, being able to sculpt and even an own scene from nothing. Then on this fourth week searched for some reference 2D images in Google which never before, started to sculpt by myself and although slightly modified the concept, step by step built up the confidence, that no need to keep and lead my hand anymore, the creativity woke up.
If next at anytime would feel the block and just loving but not doing anything in Blender, then would like just think again – can I position mesh primitives beside each other? Yes. Then can I go to Edit mode with extruding moving vertices and apply modifiers? Yes. Can I grab a mesh in scuplt mode and build something into an empty space? Yes. Then so already creating!
Regarding the actual homework, to tell the truth started from these simple reference images and you can see finally a slightly different character came out, did not have chance to watch the Wrangler tutorial, the hair could be done probably as he has the beard. Attaching also the link to the model version on https://skfb.ly/6wnun

Kent just also would like to especially thank you for the inspiration this month, I thought that actually having absolutely no time for hobby like Blender beside of a 10 months old little girl, but this idea of a class on CG Cookie mobilized the required energy 🙂
BC1-1801 Week 4 Homework Submission:

Before all of the Christmas decorations get put away for another year…. Here are some reference shots and a final render of a handmade wooden train ornament from Germany. I would love to add some yarn hair to the drivers and the red string on top, but that will be for another day.
I had a great time in this class. Getting to know Kent and some of the CG Cookie community a little better and completing these assignments have been two major benefits from participating in the live stream.
Hope to see you all in THX 1138… er I mean BC2-1803. 😉
Unwrapping that train must have been fun 🙂 The texture is also fine and of course lighting and platform are excellent too.
Thanks Jere, getting the seams cut and rotating the UV islands so the texture matched on the train was tricky, but fun. A lot of other CG Cookie tutorials went into getting the final result. ^_^ Thanks CGC!
BC1-1801 Week 4 Homework Submission
The Hard Surface Modeling tutorial was quite a challenge for me. When I´ve learned how to model in Blender, back in the day, there weren’t so many modeling tools and modifiers. The challenge for me was not to rush into poly modeling but understand how those new tools work, why it was used in the tutorial and then keep using them, repeatedly. After 12 hours I got this nice airplane! 😉
Thanks for this class otherwise I wouldn’t have gone so far… and now I need a pilot… 😀


BC1-1801 Week 4 Homework Submission

I tried to sculpt a character ( i was suppose to make something very challenging)
During this week i think i’ve overestimate my abilities to create an “Alien-like” creature with the short amout of time i had.
However it helped me to see were my weaknesses are and most importantly… find something i’d love to create…
i would like to say a HUGE thanks to Kent, all the instructors of CG cookie, all the community, and you, who are reading this message ^^.
This month was the best of my formation since i started blender 5 month ago.
These classes gave me 3 things:
-Knowledge i didn’t have
-Self-confidence in myself (I never thought I’d be able to sculpt melvin, or the sword i made)
-A goal to achieve
Now, i want to increase my sculpt abilities but also… Create characters !
This head (badly sculpt i know ^^’) is only the beginning of a project for me.
Cya in march ! 😉
PS: Sorry for my bad english ^^’
Thanks so much for sharing about your experience this month @csehz . In many ways you’ve confirmed my best aspirations for the class format. I’m quite inspired to keep going with these and to keep pushing them forward, making them better.
It’s awesome to see your month of homework collected together – the Grand Slam! You’ve done a lot of work! And culminating into your loveable bear sculpt – really great stuff, Zsolt. I also like that you started with the bear art work but you ended up with something unique. Isn’t that a great thing about creativity? You’ve earned an A this week for sure.
You’ve been a pleasure to have as a student his month. I hope to see you in another class!
Love this idea of the handmade Christmas ornament. Your model looks like a super-authentic representation of the actual thing. Great job! Adding the yarn would be a tricky but rewarding challenge. Don’t forget the red string on top if you add the yarn 🙂
It’s an easy A this final week and with the textures: A+
You’ve been an awesome student this month, Matthew. I expect your A-game for March! 😎
Your plane looks fantastic! I never would have guessed it took 12 hrs to work your way through the course and model. Really great job @ninivekha – An A for certain. Way to end the month strong!
Thanks for participating each week this month. You’ve been a pleasure to have in the class. And if a pilot is what you need, we have just the course and upcoming class for you!
This alien creature is crazy! I’m curious how you did all those tentacles. Did you snake-hook brush them out individually? Mask each spot and pull them out together? Another approach?
“… it helped me to see were my weaknesses are and most importantly… find something i’d love to create…”
That’s a big victory. Way to go. And for what it’s worth, I think your creature is very interesting. It’s clear to me that you challenged yourself and learned something. That’s earns an A for the homework.
Finally, thanks for the feedback on the class. It’s so exciting for me to hear what this month has done for you. I can’t wait to do more of them. You’ve been an excellent student @galledark. Thanks for participating each week!
BC1-1801 Week 4 Homework Submission

Three views of the same model. Getting better but it still takes me way too long to get things the way I want them. The rest of my weekend is full so I must submit now or not at all. The class has been fun. Looking forward to March.
P.S. I don’t consider this “done”. Just out of time.
I’m beginning to become of the opinion that wood is almost one of those textures that is almost better to do procedurally because it never seems to wrap properly with an image texture. Still, this looks really good at least as far as the modeling. Great job!
The light is almost a little too bright on this one to see well.. the clipping is almost making it hard to see. Still looks like a great sculpt. If this is a human character, the anatomy might be a little off. The legs, in particular, feel too long to me. Although it’s aimed at drawing, one book I have is “Figure It Out: Human Proportions by Christopher Hart. It does a great job of breaking down how different parts of the body should be in relation to other parts of the body.
Very cool model 🙂 My dream is that one day I sculpt a detailed Alien
How much do you have experience in humans? I think your model looks very nice and even if it’s not yet “done” it is very close to it. Too bad you had to submit it (or her) while still in progress but I believe you can easily make the finishing tweaks if you have made it this far already.