Category: Podcast

  • Worldbuilding with Ludicrous Energy ft. Ian Hubert

    Worldbuilding with Ludicrous Energy ft. Ian Hubert

    Ian Hubert is a legendary Blender VFX artist who is best known for directing the Blender open movie project, Tears of Steel, authoring the Lazy Tutorial series on YouTube, and creating the mesmerizing dystopian sci-fi short film series, Dynamo Dream. Lampel and Kent caught up with Ian at BCON LA to find out what it’s been…

  • Perfectionism and Standing Up for the Story ft. Colin Levy

    Perfectionism and Standing Up for the Story ft. Colin Levy

    Colin Levy has lived the dream of many Blender artists. He directed the Blender open movie, Sintel, right out of college. He then landed a job at Pixar and later quit the 9 to 5 to pursue his dream of writing and directing a television series, Skywatch.

  • What’s New with Blender Guru ft. Andrew Price

    What’s New with Blender Guru ft. Andrew Price

    Andrew started making videos about Blender at roughly the same time as CG Cookie co-founder, Jonathan Williamson. Our two sites were the go-to places to learn Blender for many years as we enjoyed a friendly rivalry. Over time our paths diverged a bit. Blender Guru doubled down on YouTube and built an asset library business…

  • The State of Blender YouTube ft. Ducky 3D, Bad Normals, and Riley Brown

    The State of Blender YouTube ft. Ducky 3D, Bad Normals, and Riley Brown

    One of the reasons Blender has become so successful is because of its community – the passionate artists who get hyped about every release, talk about how to use and improve it, and encourage others to try it. I sat down with the Blender YouTubers Nathan Duck (Ducky 3D), Märten Rääli (Bad Normals), and Riley…

  • Blender Bob: From Maya Beta Tester to Creating a Feature Length Open Movie

    Blender Bob: From Maya Beta Tester to Creating a Feature Length Open Movie

    Robert “Blender Bob” Rioux has been on a mission to create a full feature length movie, called Tiki, for quite some time. Initially it was going to be a live action film, but he was inspired by the Blender Animation Studio’s open movie projects (where all of the production assets and tools become free to…

  • How Blender Gets Introduced to Hollywood Studios ft. Chris Parks

    How Blender Gets Introduced to Hollywood Studios ft. Chris Parks

    Chris Parks is a 3D artist at Barnstorm VFX and a longtime Blender user. He helped make one of the most iconic shots from The Man in the High Castle using Blender but has also done a lot of post-viz work at Third Floor using Maya, including for Avengers: Endgame & Infinity War, Black Panther,…

  • Working with Huge Assets in Blender to Promote Borderlands for Entertainment Weekly

    Working with Huge Assets in Blender to Promote Borderlands for Entertainment Weekly

    Blender was used to produce a motion magazine cover for Entertainment Weekly as part of their promoting the new Borderlands movie. This Denoise episode is an interview with the team that made it happen.

  • Why Blender is Getting so Good at Animation

    Why Blender is Getting so Good at Animation

    It’s often heard that one of the things Blender doesn’t do as well as other software, such as Maya, is animation. Recently, however, Blender has been making big strides in closing that gap, thanks in large part due to feedback and involvement from professional animators.

  • Blender vs. the VFX Industry

    Blender vs. the VFX Industry

    Is Blender going to take over the VFX industry? Henning and Morten from FlippedNormals tell us why that’s not likely to happen.

  • Fueling Artistic Creativity: Insights from 3D Artists

    Fueling Artistic Creativity: Insights from 3D Artists

    Explore the heart of creativity in 3D art with our Blender experts Wayne, Kent, and Jonathan on the Denoise podcast. Dive into their unique journeys, sources of inspiration, and tactics to overcome creative hurdles. Listen now or read on.