n647

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  • in reply to: BC1-1908 Homework – N647 #50192
    n647
    Participant

      WIP : modeled the chest, and added a few decorations, did the UV mapping and started painting the metal.
      I have not painted the woods,or highlighted the edges and indentations yet, but seems cavity is doing a nice job there
      images taken from the view-port shading with flat lighting and textures, but with cavity on, I turn it off for for one of the views in the second image.

      not sure if will follow the chest tutorial to do the cavity detection as in the tutorial or go full hand painted yet.

      in reply to: BC4-1810 homework, N647 #42081
      n647
      Participant

        @theluthier Thanks for the pointers there, will see if I can polish things a bit more and upload it later on to the gallery, and again thanks for the class, will tyr next time have more order with the posts and uploads of advances of the WIP

        in reply to: BC4-1810 homework, N647 #42079
        n647
        Participant

          @theluthier Thanks, on the goblin, yea that sharp ground is actually a cilinder under the legs of the goblin, so its like the terrain where he is ruuning curves and gives that edge, but is not on the background so is like part of the scene.
          As for that bsut, well I have to find the time to continue with the character, or may jsut leave it liek htis for now the bust looks ok.

          As for the week 4 homework, thanks, I had a bit more time today and worked the lighting on the pointers you gave me, there weas a small door behind the camera and I had a area light lighting inside, I changed that light for a interior warm color HDRI, the previus room is supossed ot have a redish light so it works, and changed the light inside to get more contrast and a more dramatic efect, I tried experimenting with volumetric light, but not sure how to make work so I had to drop that.

          updating on top of the topic with the latest render and a detail render.

          in reply to: BC4-1810 homework, N647 #42076
          n647
          Participant

            @cthulusan yea, thanks for the comment, that would particularly go well under the ventilation and piping

            in reply to: BC4-1810 homework, N647 #42074
            n647
            Participant

              Another angle I did to see better some cables, no composite in this one tough, and lower base resolution

              in reply to: BC4-1810 homework, N647 #42073
              n647
              Participant

                @theluthier homework for week 4 updated at the top of the topic, went a bit off rails I guess

                in reply to: BC4-1810 homework, N647 #42072
                n647
                Participant

                  ok I should hacve scraped and go for soemthign mroe simple, but guess will jsut focus on it and try do as much as I can with it

                  now most is done, need to work on the cables, the pods at the entrance, and then materials I guess

                  in reply to: BC4-1810 homework, N647 #42070
                  n647
                  Participant

                    Well workign on my arcvhviz scene but went for tryign to take a not overly realistic industrial scene andsee what I can do with it, but not sure may jsut scrap it and got for a slightly more simple one since this onw would require lots fo detail to work thatI may need to model

                    still needs tons of work but would love to hear your opinion

                    seems kent has yet to check my entries for last week

                    n647
                    Participant

                      @dostovel yea, well was where Jenova was being keept in nibel reactor, want to make the glass broken like jenova has already been taken

                      n647
                      Participant

                        @theluthier well I started blocking and position the main lights, lets see how far can I take it into realism then

                        n647
                        Participant

                          Its ok if the scene for this week homework is focused  on something more industrial like?

                          in reply to: BC4-1810 homework, N647 #42068
                          n647
                          Participant

                            @theluthier ok updated the LM with uppingthe ocntrast a bit and adjusting the color a bit more

                            in reply to: BC4-1810 homework, N647 #42067
                            n647
                            Participant

                              @theluthier thanks, will look into it 😀 as for the match lighting and the character goblin lighting execcises I just updated them on the main post of this topic went for somethign dramatic for the gobo.
                              And thanks knowing is possible to do that with textures or nodes is enough for now will look into it later during the week I hope

                              ps: will check to play with the contrast during the day a little and update then

                              in reply to: BC4-1810 homework, N647 #42065
                              n647
                              Participant

                                @smurfmier1985 Thanks, I barely made it on time. well updated with the goblin now too, now jsut to wait for the class tomorrow

                                not sure may be present sadly

                                in reply to: BC4-1810 homework, N647 #42063
                                n647
                                Participant

                                  Thanks all, sadly I been busy with other things so dontthink will be able to pull the full character anitime soon, still I managed to finish thel ighting match excercise and now to work o nthe goblinm, I kind of have a good idea what I want to do but probably will end up uploading it tomorrow

                                  updatign with the light match in a moment

                                Viewing 15 posts - 31 through 45 (of 102 total)