[ENDED] BC4-1810 – October 2018 Class Homepage – Shading & Lighting with Blender

Forum Archive [ENDED] BC4-1810 – October 2018 Class Homepage – Shading & Lighting with Blender

Viewing 15 posts - 301 through 315 (of 403 total)
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  • #41643
    Grady Pruitt
    Participant

      Oh and Fresnel… definitely some Fresnel happening here 😀

      #41644
      Pavel Mazanik
      Participant

        Woohoo! 2-3 weeks before Blender 2.8 Alpha 3 Beta!

        https://code.blender.org/2018/10/blender-2-8-beta-and-roadmap/

        #41645
        smurfmier1985
        Participant

          @nekronavt Finally!! 😃🎉

          #41646
          Omar Domenech
          Participant

            @theluthier Here’s the render I had made with the furniture, I’ll try to make it better for the homework because I haven’t been able to figure out what is wrong with it. It probably is the lighting but it can also be the aesthetics, that is bad decoration maybe? perhaps the materials on the assets. Also Blender was giving me a hard time at rendering.

            This is a render without the assets, lighting feels cleaner.

            And this is what I’m aiming at, that clean, white subtle light and realistic feel in the image

            #41647
            Kent Trammell
            Participant

              @n647 Yes industrial is fine. Basically anything that qualifies as architecture + interior + photo-realistic.

              @gradyp Thanks for sharing the pumpkin pics! I used to live in Dallas – loooove the arboretum.

              #41648
              Kent Trammell
              Participant

                @dostovel I can kinda see what you mean about darkening upon adding furniture. Still I don’t think it’s unrealistic. Perhaps lightening the furniture would help. Make it a light grey couch instead of dark grey; same for the ottoman.

                Also what are your bounces up to? Using the “full global illumination” preset should brighten up significantly if you’re not using it already.

                #41649
                Omar Domenech
                Participant

                  @theluthier It’s at full global illumination, 128 bounces all over. Denoising makes it look all smooshy and sploshy, so I was going to bump up the samples really high so denoising doesn’t have to work so hard. 

                  Maybe I’m being too hard on myself, but I think it looks really bad. I’m aiming at the quality of the renders you showed on the presentation. I’m going to start the scene from scratch, take out all the furniture, re-think the interior decoration and re-think the lighting and check the materials as well as Blender settings.

                  #41650
                  Pavel Mazanik
                  Participant

                    @theluthier there is “45” instead of “Week2” written in a spreadsheet

                    #41651
                    Kent Trammell
                    Participant

                      @dostovel I really think the S&L is NOT the problem with your render. I think it’s the architecture style and decor. Everything I showed in the presentation is intentionally decorated as if for a magazine. Looking at your render I classify it as a very realistic but generic apartment. It reminds me of where I lived in college. Nothing against apartments like this but is it something you’d find in a decor or architecture magazine? Not likely.

                      That’s the big issue imo. Let the “magazine factor” guide your archviz efforts.

                      #41652
                      n647
                      Participant

                        @theluthier well I started blocking and position the main lights, lets see how far can I take it into realism then

                        #41653
                        Omar Domenech
                        Participant

                          @theluthier Alrighty, I’ll put the efforts to try and get the feel of “wow look at this place, let’s get outta here, this guy is surely doing something illegal” lifestyle apartment look.  

                          #41654
                          yukino hatake
                          Participant

                            @dostovel well damn. Just look at that. It’s amazing. Don’t think it’s bad I asked 4 people here and all of them loved them. Really don’t think it’s bad. It’s really great. At least I love what I am seeing 

                            #41655
                            Omar Domenech
                            Participant

                              @yukinoh1989 Thanks Yukino. I guess there’s no other way with art than to always be unhappy with what you do becuase you’re the one that made it. Maybe it’s the only way to get better and better. 

                              Hey @n647 is that from Final Fantasy 7? where Sephiroth was kept or somewhere along those lines?

                              #41656
                              n647
                              Participant

                                @dostovel yea, well was where Jenova was being keept in nibel reactor, want to make the glass broken like jenova has already been taken

                                #41657
                                Grady Pruitt
                                Participant

                                  @theluthier Glad you liked them 😀

                                  (weird… seems the issues some were having last week are still going on… that tag didn’t show up in my notifications.)

                                Viewing 15 posts - 301 through 315 (of 403 total)
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