[ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Forum Archive [ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Viewing 15 posts - 331 through 345 (of 663 total)
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  • #32550
    Scott McClellan
    Participant

      Nice inlay on the panels and ditto what LJ said – lovely umbrella

      #32551
      LJ Simpson
      Participant

        Pretty cool Scott! Makes me want to sit down and play right now! Nice light on the candles.

        #32552
        Oleksandr Serbin
        Participant

          BC1-1801 Week 2 Homework Submission

          Hi everyone, wow… you guys rock! really great work.

          i have small work for submission and some questions.

          The modifiers i have used were Subsurf, Bevel, Curve, Array.

          and after applying Array, Curve and Subsurf. mod. i got “bad geometry” :

           

          how is better to handle with this mistakes?

          and second questions, when i delete faces how to leave on general face straight form of rectangles?

          #32553
          Kent Trammell
          Participant

            What @louhikarme said 🙂

            #32554
            Matthew Gayton
            Participant

              BC1-1801 Week 2 

              Here is the first of two models I did for this exercise:

              #32555
              Scott McClellan
              Participant

                A little Comet goes a long ways. lol. Nice texturing and great design.

                #32556
                Kent Trammell
                Participant

                  Beautiful work, @shiennar 👏 I love the details in the table. All your topology is super clean and uniform. You model very well. And no, I don’t consider this flexing for the sake of ‘showing off’. I sense that you’re participating in the assignments at your level and that’s perfectly fine. Thanks for submitting and sharing details about your worfklow! A+

                  #32557
                  Kent Trammell
                  Participant

                    Woah that line6 audio device has very interesting features. Looks awesome, Kaj. Is it entirely mesh-modeled (box modeled) or is it a hard-ops result? Can’t quite tell from the wireframe..

                    PS: Fantastic choice of quote on the mug 👌

                    #32558
                    Scott McClellan
                    Participant

                      Only thing I can think of off the top of my head, in the “array modifier” did you have the “Merge” checkbox activated? That might solve it, not sure.

                      #32559
                      Kent Trammell
                      Participant

                        Splendid submission @ljsstudio! You absolutely nailed the tire exercise along with the coffee cup. Even added the rim for good measure. All your topology is clean and uniform. In other words: You crushed it this week: easy A 👊 

                        Didn’t get wrapped up in realism so much as getting comfortable with working with the tools again

                        You made the right choice. Good job focusing on getting comfy with the tools. Obsessing over realism can come later 🤓

                        Thanks for submitting and for sharing about your experience this week!

                        #32560
                        Scott McClellan
                        Participant

                          Weapons. Weapons. Weapons.

                          From a series I’ve read many times over 30 years. Guesses?

                          #32561
                          Kent Trammell
                          Participant

                            The umbrella is a wonderful choice for modifier-based modeling – nice! You accomplished it quite well. As with the decorative wood paneling. You nailed it: A.

                            I’m very happy to hear that you’re less shy around mesh modeling and modifiers. Based on your submission you seem to understand the concept and workflow clearly. And you’re right about this thread – so many good submissions, critiques, and encouraging comments happening. I’m having a blast with this class 🙂

                            #32562
                            Matthew Gayton
                            Participant

                              BC1-1801 Week 2

                              And the second model I made for this exercise:

                              For full disclosure I modeled the fingers based upon Angela Guenette’s Blenderella tutorial, so I didn’t figure that part out myself.  The phone took several tries, and I finally made it with multiple parts, rather than cut a Boolean out of main unit that holds the glass as that created a lot of non-quad geometry that doesn’t play well with the subsurface modifier.

                              #32563
                              Matthew Gayton
                              Participant

                                Thank you!

                                #32564
                                Matthew Gayton
                                Participant

                                  Beautiful work!  I like the chair design, it reminds me of the chairs my mother used to have when I was a kid.

                                Viewing 15 posts - 331 through 345 (of 663 total)
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