Forum Archive › [ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender
What you’re after is Blender’s snapping functions and yes there’s an easier way than always using the origin. Please remind me during the next stream and I’ll be happy to demo snapping!
In the meantime, see if the Blender Manual page about snapping helps.
I’d say this one is out of this world! 😀
BC1-1801 Week 1 Homework Submission

One of the things I really like about using primitives like this, as can be seen from several of these already, is how quickly you can test an idea for a scene… Particularly once you get into edit mode and can tweak the primatives here and there just a bit to get closer to the right shape.
I did this one without going into edit mode, but just as an example, going into edit mode would allow you to change the different ends to different size to create a more tapered look for the neck, head, and legs. But, since this week’s was just about “navigating” the viewport, I kept it in object mode and, while proportions could be a lot better, I still think you get the idea of what this is supposed to be.
This (combined with the techniques for moving pixels from next week’s lessons) is how I created my knight and dragon test shot. Once I had the figures, I could play around with camera angles, limb angles, lighting, composition within the camera.. All before really starting work on the piece.
It’s also a great way to piece together a nice basemesh for sculpting that can sometimes be closer to what you want than using the Skin modifier… but I’m sure that’s a whole nother set of lessons 😀
As for why I would do this class though I’ve been using Blender for year? One, I wanted to see how the classes functioned, but more importantly, one thing I’ve learned is that achieving mastery at many things is really a matter of mastering the basics, and so every so often, I’ll go through a basic course just to see what I can pick up… as well as share my experiences with those who are new.
Also, I thought this particular exercise would be a good time to practice a more active pose 😀
Looking forward to seeing what others share!
HOMEWORK SUBMISSION, BC1-1801, Week I
(I can only check recorded movie.)

Just want to point out one Windows difference from what Kent said in the week 1 video and that is while you do have the zip file option also, there actually is an installer for Blender users using Windows that you can use as well.
If you want to back up the current version, I believe it’s in one of the Program Files under Blender Foundation. A CTRL-RIGHT-Click and drag of the Blender folder to the same folder it is in will give you an option to copy the folder (may need admin privileges), which you can rename to from Blender-copy to something that is more meaningful (such as if you’re upgrading from 2.78 to 2.79, renaming the old one 2.78). Once that is done, you can upgrade without losing the previous version.
I’m very happy you’re participating in the class @gradyp despite your experience. This post is a perfect example of how an experienced perspective can enlighten the basics of a skill/artform. Thanks for sharing and being a part of BC1-1801 🙇🏻♂️
PS: You passed the homework with flying colors 😉
BC1-1801 Week 1 Homework Submission
This is my render for this class.
I’ve started my cg cookie courses 4 month ago and…
I must admit i’m very impressed by others work, and a little bit dissapointed by mine.
Maybe i dont have the level i thought.
So after this post i decide to watch again the “introduction to blender” courses.
I know this class is not a comptetition of course but i already think it’s very helpful 🙂
Very cool homework submission. I get a ‘monument valley’ vibe. Nice job: A+
You’re absolutely right @gradyp. Thanks for sharing this info!
Excellent homework submission @galledark. You nailed it. I like the variety in the tree leaves’ shapes – nice touch. A+
And I’m thrilled to hear about your 4-month history with CGC that’s led you to this class. A little disappointment can be healthy; it can correct an incomplete perspective. Too much and it can kill the dream/aspiration. Avoid the too much 🙂
BC1-1801 Week 1 Homework Submission

This was a fun challenge to be constrained only to primitives and transform properties.
@rcdavis4 Awesome homework submission. I had to double-take on those palm trees, thinking they weren’t actually primitives smashed together. Nice effect. And the sandhills/desert mountains have a cool paper cut-out style. Great job overall: A+
@Yannis do not worry this scene is great and should not be disappointed at all.
Anyway it does not matter when you started, Blender is so huge with its capabilities that once even years can look too few.
BC1-1801 Week 1 Homework Submission

Looking good! One of the least primitive-based looking scenes so far. Nice job @jellevandepitte! A+
What’s your experience like going into this class: Pure Blender/3d beginner? A little experience? A lot of experience?