[ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Forum Archive [ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Viewing 15 posts - 16 through 30 (of 663 total)
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  • #32235
    Kent Trammell
    Participant

      Homework submission will be expected at anytime during the week of its assignment (as outlined in the description above). So before or after the livestream, either is fine.

      #32236
      Kent Trammell
      Participant

        All skill levels are welcome! But we will certainly cover more advanced topics in other 2018 classes. I should probably plan out a full 2018 class schedule…

        #32237
        galledark
        Participant

          I love the idea and i’ll do my best to be here !

          Just a question about the homework:

          Do we have something to do with materials and lights ?
          Or do we have to do a 100% grey scene?
          Or maybe we can just color a little bit our homework like in the 1st exemple?

          Thanks 🙂

          #32238
          Kent Trammell
          Participant

            @galledark I’m glad you’re participating! You can do either grey or colored scene. Adding colors is slightly more challenging than leaving everything grey. If you’re up for that challenge, go for a colored scene.

            #32239
            Zsolt Cseh
            Participant

              Och yes the tire challenge 😀 That was hard, did finally but only by an outside tutorial

              #32240
              Nuha Mahdi
              Participant

                BC1-1801 Week 1 Homework Submission


                I had lots of fun creating this chicken. It took around 1 hours and I think I’m an expert now at navigating the platform, rotating, and scaling primitive objects.

                #32241
                Kent Trammell
                Participant

                  Heads up Class: I just updated the topic description with a “Class Announcement #1” section at the top reminding what to do this week.

                  #32242
                  Kent Trammell
                  Participant

                    @bluegold56 Look at that *colored* primitive chicken! Excellent job with the homework: A+

                    “I think I’m an expert now at navigating the platform, rotating, and scaling primitive objects.”

                    That’s what I like to hear! Were you a beginner going into this?

                    #32243
                    Nuha Mahdi
                    Participant

                      I got an A+! I’m very excited!! I hope I can keep that up.

                      I would say I am a beginner. I started taking 3D modeling seriously only in the past 2 months, so I have completed the blender basics course. Before then, I only had curious admiration to 3D modeling without putting any serious work towards learning it.

                      #32244
                      Tony Smith
                      Participant

                        Had fun doing this may of over done it a little (couple of hundred of primitive shapes). Been using blender for a few months but never really got it till I subscribed to CGcookie last month. This course is the best, instead of having no direction of what to do, I have now got a vague description of what to do and better still a time frame in which to do it in.

                        Looking forward to the next course, just wish that the time difference wasn’t so much in England so I could watch/ participate in the live stream.  

                        #32245
                        Scott McClellan
                        Participant

                          Very Picturesque. Nice.

                          #32246
                          Kent Trammell
                          Participant

                            No such thing as “over-doing” here, especially when you follow the guidelines. Your primitive scene looks awesome! I love the tall pointy cones for the trees. Like evergreens. A+ 👍

                            I’m sorry about the time inconvenience for the Live Events. It’s a problem I really want to solve but it seems there’s no ideal answer. If we start to notice a lot of UK/European participation (or any specific region outside the US) we may do a month class catering to that time zone. Still that excludes everyone else..like I said, no ideal answer 😞

                            #32247
                            Nathan Garduno
                            Participant

                              BC1-1801 Week 1 Homework Submission

                              About a month into using blender and I have completed a couple of CG courses and did a little bit of blender guru before my CG subscription. I feel like I’ve latched on to certain things better than others and thought it would be smart to start somewhat from the beginning with this class and understanding the fundamentals better. Repetition will be a good thing!

                              #32248
                              Kent Trammell
                              Participant

                                DUUUDE check out that primitive scene! Well, maybe not that smooth, hilly groundplane 😜

                                I’m kidding. Materials, lighting, maybe even some compositing – It’s awesome! A++. I’m really glad that you’re getting back to basics with this class. I’m keen to hear if you learn anything new along the way.

                                #32249
                                Zsolt Cseh
                                Participant

                                  In my opinion in Blender it is not an evidence thing how to position objects on each other. Meaning that precisely, so without focusing closely and manually adjusting the objects.

                                  This example tries to show two scenarios – 1) how to put objects on each other and 2) how to put a cube to the corner to another cube.

                                  The best method I have seen actually from Kent (as I recall in that robot tutorial), changing the Origin point of the objects and snapping to the another object.

                                  Concretely for the 2) cube corner to cube corner scenario :

                                  • selecting the blue cube and going into Edit mode in Vertex select, then select the vertex which should be snapped to the vertex of the green cube
                                  • pressing Shift – S and select Cursor to Selected
                                  • going to Object mode and pressing Ctrl – Shift – Alt – C and select Origin to 3D Cursor for the blue cube
                                  • pressing Shift – Tab to enable the Snapping, in the beside menu select Vertex as Snap Element and in the beside menu the Closest option
                                  • after that if you move the blue cube, its corner will be snapped to the green one
                                  Please let me know if someone knows some easier method, because typically such shortcuts and order of steps used to frighten the absolute beginners in Blender 🙂 

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