BC1-1808 Homework, Yukino Hatake

Forum Archive BC1-1808 Homework, Yukino Hatake

Viewing 15 posts - 76 through 90 (of 348 total)
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  • #39235
    silentheart00
    Participant

      @smurfmier1985 Oh, no, you’re right, it’s Alt+D.  Whoops.  Got my keys all mixed up lol.

      #39236
      Aaron Rudderham
      Participant

        @yukinoh1989 Sort of. Things done in edit mode will affect all linked objects, however manipulation done in object mode won’t. Also applying a material to one applies it to all. It also saves memory so it’ll render faster.

        #39237
        silentheart00
        Participant

          @yukinoh1989 Sorry, it’s Alt+D for Duplicate Link.  Yes, so if I have a bunch of spheres and I Duplicate Link, then I decide I want to scale the original sphere in X, then all the copies will scale in X the same amount.

          #39238
          Kent Trammell
          Participant

            @yukinoh1989 This turned out so well! And what a thread! So many questions being answered, things being learned, progress being made. If anyone questions me, “What’s so good about classes”, I’ll just point them to this thread.

            Really nice work, Yukino. You’ve done a lot this week. And I’m thrilled to hear that you’ve learned a lot as well. That’s the whole point after all!

            A++ work 👏

            #39239
            yukino hatake
            Participant

              @smurfmier1985  ,  

              @thecabbagedetective and

              @silentheart00 

              thanks for explaining how the duplicate and copie”s Works. It sure is someting handy to know . 

              #39240
              smurfmier1985
              Participant

                @silentheart00 Happens to the best of us, there are so many 😅

                #39241
                yukino hatake
                Participant

                  @theluthier Thank you so much Kent.it makes  me so happy to know you also like the end scene . and indeed i learned so much here . How to change primitives in certain ways, learned how the boolean Works. Learned to duplicate objects. change settings of the camera and vieuw . I even learned how to give some collor and made a better light setting to get a Nice render result . Not to forget that i also know now there are different kind of renders. Thanx to everyone here i could learn so much ,what really is amazing.

                  And with seeing everyone’s won submission i even managed to make an even better scene then i had at the start. Seeing so many amazing submisions just gives me a big motivation boost to even go further then what i had or planned. 

                  #39242
                  Wilco Wilbrink
                  Participant

                    @yukinoh1989 I’d like to elaborate a bit on the CTRL-C / CTRL-V a bit.

                    CTRL-C / CTRL-V is not just for copying from one file to another. It’s useful all over the interface. You can hover over a button, press CTRL-C, and hover over another button and past in in with CTRL-V.  For instance to copy values or colors. (of course you can also copy colors by just dragging a color from a color button to another).

                    #39243
                    smurfmier1985
                    Participant

                      @carrotnl cool, that sounds like a neat trick 😄

                      #39244
                      yukino hatake
                      Participant

                        hello guys .
                        I am trying to model in edit mode (moving goes pretty much ok)
                        but i wonder with the snapping tool is it possible to say for example with 2 boxes . snap to each other but do not overlap ?
                        Each time i use it it overlap each other . Hope some can help with this

                        #39245
                        Curious
                        Participant
                          #39246
                          yukino hatake
                          Participant

                            @golden-kitty
                            Thank you so much . Is there also a way if you have 2 seperate cubes to bring them together so that when you edit you can edit both at same time ? And like with the one modifier i saw from yesterday (forgot the name and cannot yet rewatch) the verticies is it possible to  clip them together at a certain point  ?

                            #39247
                            Curious
                            Participant

                              @yukinoh1989 Do you mean mirror modifier?  Mirror your cube and edit both at same time.  When you are done after you apply modifier you can L  one cube to select it, and then P it to seperate it and make it its own mesh.  

                              #39248
                              yukino hatake
                              Participant

                                @golden-kitty
                                thanx that was indeed what i was looking for (trying to make some kind of fence for around a house but somehow rounded off )
                                this sure will help. trough how do i duplicate them later and let them join together

                                #39249
                                Curious
                                Participant

                                  @yukinoh1989 or you can alt d ur cube creating a Linked Duplicate and all edits you do will go to both.

                                  Read more here https://docs.blender.org/manual/en/dev/editors/3dview/object/editing/duplication.html

                                Viewing 15 posts - 76 through 90 (of 348 total)
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