2.8 Hurdles and Roadblocks

Forum Archive 2.8 Hurdles and Roadblocks

Viewing 15 posts - 151 through 165 (of 255 total)
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  • #47674
    Wayne Dixon
    Participant

      @jakeblended I will get Kent or Lampel to look into that.  I just know how to press the render button.

      Well now there isn’t even a render button anymore haha.

      #47675
      Jake Korosi
      Participant

        Good old F12 has not changed!  For most of us that is; I’ve heard that there are a few more issues on Mac still than the rest of us are having to deal with by this point, so I sympathize.  Hopefully the Mac issues will settle out quickly as well.

        #47676
        Omar Domenech
        Participant

          @waylow Yes! I feel like a legit bug-buster. There’s something strange, in the blender file, who you gonna call?

          #47677
          William Miller
          Participant

            How do you make an object unselectable?

            #47678
            Johan Stenberg
            Participant

              @williamatics Go to the outliner and click the filter menue (second button top right)->
              klick the 2nd button in the “Restriction toggles row”.
              -Now you can toggle selectable/unselectable in the outliner.
              Hope that helps!

              #47679
              spikeyxxx
              Participant

                @williamatics Also, the leftmost icon on the top right of the 3D View (the eye and arrowpoint) let’s you make Object Types unselectable. Can be handy sometimes.

                #47680
                Matthew Fricker
                Participant

                  I am making a staircase model in Blender for somebody , and it has glass panels. In cycles, the glass behaves as expected (you can see through it and it looks realistic) , however, as you can see in the image below, in Eevee , it reflects the HDRi environment 100% which looks hideous . 

                  I am still getting to grips with 2.8 and Eevee so can anybody offer any help please? 

                  Eevee :

                  Cycles :

                  #47681
                  smurfmier1985
                  Participant

                    @frikkr glass in Eevee is tricky (in any game enigine really).

                    I recommend watching this video from the Eevee course here in CG Cookie.

                    #47682
                    Omar Domenech
                    Participant

                      @smurfmier1985 The nun strikes again, I though she was locked in her room. 

                      #47683
                      smurfmier1985
                      Participant

                        @dostovel nope! She’s out playing games 😛

                        #47684
                        Jake Korosi
                        Participant

                          Last month I mentioned that the Eevee render engine in 2.8 doesn’t support holdout functionality for render masking.  I learned today that this WILL be added in 2.81; in fact it was just recently added to the nightly beta builds.  So there’s that problem solved I suppose – no need to put it in your video, Wayne.  My understanding is 2.81 will come out somewhere around November (though we know how release dates like to drift).  

                          #47685
                          Wayne Dixon
                          Participant

                            @jakeblended 

                            Thanks Jake.  I’m not sure if we recorded that one yet, but it still might be worth doing with this added info if we haven’t got to it yet.

                            I’m pretty sure we will start releasing them later this week….well that’s what the schedule says anyway. But we’ll try our best to stick to it haha.

                            #47686
                            Scott Beynon
                            Participant

                              I can’t find the answers to these questions anywhere else so I will post them here.

                              I have been using 2.8 for a few weeks now and have noticed the following:

                              – no way to select through objects. Previously when you clicked on something and kept clicking it cycled through the objects under the cursor

                              – can’t select objects in wire frame mode

                              – can’t box select things ever (c select works). I’m assuming this is just a temporary bug of the build I downloaded

                              – is there anyway to get rid of the spiral menu and get the vertical list back? The spiral, click and move option is only quicker if you remember where everything is!

                              #47687
                              spikeyxxx
                              Participant

                                @sbe07862 Hi Scott, as far as I know, the only way to disable Pie Menus, is to go to Edit > Preferences > Keymap and on the top, change it from Blender to Blender 27X.

                                To select objects in Wireframe mode, you need to be on, or near a wire/edge/vertex.

                                For the rest: do you have the official version (not some old daily build)? (Might try uninstalling and re-downloading from Blender.org…)

                                Is (especially) your graphics card driver up to date? (Actually, this is the first thing you should check!)

                                Hope this helps…

                                #47688
                                Scott Beynon
                                Participant

                                  @spikeyxxx Well, that’s a bit embarrassing because that’s all it was. I thought I had downloaded the official version but I must have somehow got a previous build that wasn’t complete. Uninstalled and re-installed and now everything works. Thank you!

                                Viewing 15 posts - 151 through 165 (of 255 total)
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