2.8 Hurdles and Roadblocks

Forum Archive 2.8 Hurdles and Roadblocks

Viewing 15 posts - 241 through 255 (of 255 total)
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  • #47764
    Matthew Fricker
    Participant

      spoke too soon , back to crashing every two frames again. Omar , did you take the vibes back again? 😛 

      Is this a known issue to the Blender developers as it is really annoying , especially since I can’t open the file in 2.79 to render it. Should I report it (although again , I cant provide them the blend file as it is a client job) 

      #47765
      Omar Domenech
      Participant

        Ah come on, you’re too nice Wayne. 

        That was a cool read, I didn’t know that’s how all that works. I wish I was all in like that in the whole Blender ecosystem, I guess one day when money is not all that important at all.

        #47766
        Omar Domenech
        Participant

          Alright alright, a little bit might have been left behind in my pocket, but I’m keeping it. 

          Why don’t you start deleting a little thing here, a little bit there, maybe swap a model, until it no longer resembles the client job and maybe the glitch will still be there and you can send the .blend to devs for them to work their magic.

          #47767
          greyphoenix
          Participant

            weightpainting

            I noticed that when I reduce the vertexgroups and excidentially delete one that has weights- Blender crashes. 

            Especially when you rig grease pencil stuff.

            #47768
            Wayne Dixon
            Participant

              Hi @greyhoenix,

              A crash is always a bug.  

              If you can reproduce it make a short video and report a bug.  

              Just go to the help menu in Blender and click on report a bug.  But also do a quick search while you are there in case it has already been reported.  If it has, attach your details and description to that report.  If it hasn’t been reported already, then add your video, description and the file to a new report.

              (you can simplify the file to be whatever makes the bug present)

              Then you can sit back and enjoy the feeling that you have helped the developers bring us this awesome software.

              #47769
              William Miller
              Participant

                A crash is not a bug if it occurred due to pressing ctrl-q or the X button.

                #47770
                Wayne Dixon
                Participant

                  Closing blender is not a crash ;P

                  #47771
                  William Miller
                  Participant

                    I’m working on the rocket ship course right now, and it seems as if the cone breaks if I breathe on it.  Almost everything I do involving it causes the particles to ignore it.

                    #47772
                    Wayne Dixon
                    Participant

                      Can you post a video of your issues or the file you are having problems with?

                      I can have a look but if it’s a particles issue, @jlampel will probably know how to fix it.

                      #47773
                      William Miller
                      Participant

                        I already fixed it; the answer is in my polybook.

                        #47774
                        Matthew Fricker
                        Participant

                          Anyone else having issues with sculpting? 

                          I am running v2.81.16 and whenever I sculpt , If I CTRL Z to undo then whichever brush I am using reverts back to the draw brush at the top of the list.  So every time I undo , I then have to re-select the last brush I was using which is very frustrating. I’m assuming it is a bug but there are that many ways to customise and tweak Blender these days that I am wondering if I have just clicked something by accident? 

                          Thanks 🙂 

                          #47775
                          Kent Trammell
                          Participant

                            I’ve not experienced that specific issue but undo is still wacky for me, as it’s been since 2.81. For example if I make 2 annotation strokes in sculpt mode and undo twice, it undoes the second stroke, skips the first stroke, and starts undoing whatever came before the annotations..

                            #47776
                            Matthew Fricker
                            Participant

                              Thanks Kent , I’ll assume its a bug and hope it is fixed with the next release. 

                              #47777
                              Wayne Dixon
                              Participant

                                Just a thought – if they are bugs, why not report them?

                                That way the chances of it getting it fixed for the next release are greatly increased.

                                I’ve played the ‘Wait and see’ game – it’s not as effective.

                                Sometimes (very rarely) the bugs I report are even fixed the same day!!

                                #47778
                                Matthew Fricker
                                Participant

                                  Sorry Wayne , I should have said that I had reported it. Hopefully it will be fixed soon 🙂 

                                Viewing 15 posts - 241 through 255 (of 255 total)
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