polybook yukino1989

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  • #38634
    yukino hatake
    Participant

      anticipation. gonna start tomorrow maybe already with some main poses of dougie and try to finish the obstacle course as soon as i can.
      @smurfmier1985 got some new updates since i know how good youre judgement is if you have time could you judge the animations ?

      #38635
      smurfmier1985
      Participant

        @yukinoh1989 Hi Yukino,

        The kind of feedback that’s useful to you takes quite a bit of time (going frame by frame, looking at things multiple times, writing things down in a way that’s clear). Since my vacation is over I now have only limited time during weekday evenings, which I want to spend mostly on animating and practicing myself (livestream Tuesday is the exception). I’m happy to take a look at them this weekend though 😊

        I do recommend first finishing the complex obstacle drop before tackling character ball though! As well as applying feedback to all the exercises that come before character ball (like Wayne gave you on squash&stretch). Those are all skills you’ll need for the character ball exercise, and the more you practice those beforehand the easier it will be. I also recommend watching the Torque Antenna Video a couple of times to get familiar with overlap&drag (this you’ll need for Dougies tail).

        Also take your time, as fast as possible will bite you in the ass when it comes to animation. The Animation Bootcamp teaches you all the fundamental skills on which you’ll build the rest of your animation techniques, so it’s better to learn and practice those in your own pace so you can really master them before moving on to more difficult things. 

        #38636
        yukino hatake
        Participant

          @smurfmier1985. Thanks. I do will keep practicing. The antene overlap still is something I need to check out. Handy to know that it will help for dougie. I will also once I start with dougie practice everything with him again since I plan to do several things with him. At least if it go the way I want :p. 

          #38637
          yukino hatake
          Participant

            Hey guys so today I took a day off. Tomorrow I will work on the obstacle drop. Hope to be able to finish that at least by next week before the weekend. Once that is finished I will do the character ball using dougie and in that clip I will try to use everything I learned so far to make a nice short animation. Of course what will be seen still have to wait a bit longer.

            #38638
            smurfmier1985
            Participant

              @yukinoh1989 Hi, as promised here is the feedback on your exercises.

                

              Squash & Stretch

              Wayne’s feedback on your exercise is spot on (as always), I have nothing to add really. What might help you out, I’ll give you the link to my third version of the vertical S&S exercise, which finally was good enough, according to Wayne haha. Perhaps going frame by frame studying it will help you improve your own version.

              Vanilla Ball Drops

              The first drop is looking much better, good job! Good speed and they are falling at the same rate. Good improvement. Bowling ball still looking good. You still have the issue with the soccer ball and basketball that the last bounces are a bit too snappy, like a magnet pulling it to the ground. It looks a bit jittery. Check thoses curves to see if they’re nice parabolas (zoom in close). With the soccer ball it’s the 4th – 6th bounce. With the basketball it’s the 6th – 8th bounce. The last bounces are the ‘feeling’ bounces you create with the handles, those probably look good but check to be sure. Even whe you create t with the handles it should be parabola like.

              Obstacle Drop

              Much better! This exercise wasn’t my best, still find this physics kind of thing pretty hard, but I’ll try to give you some useful feedback. 

              – The spacing on the ramps look good. I do feel the first ramp is a bit slow thoug, maybe delete a couple of frames to gain speed a bit faster.

              – When it comes of the platforms the last two spacing gaps are quite even, I feel it should speed up at least a little before hitting the ground.

              – First bounce when it lands on the second platform looks good. The second one is a bit to big, make that a small bounce. It will lose force / momentum after the first bounce. Make the speed up after the second bounce a tinyyy bit slower at the start (add a couple of frames), ’cause feels like it’s starts rolling fast too soon. 

              – The height differences between the first and second bounce on the ground isn’t big enough imo, it should reduce a bit more height with each bounce (about 2/3). Try makingthe first one bigger, and maybe then also a bit wider (since it’s going pretty fast it can travel farther).

              But good job, this is a huge improvement over the first version. Good luck and have fun with aplying the feedback and adding the rotations. Looking forward to the finished version!

              Anticipation

              I saw Wayne has already giving you great feedback, so you’ve got all you need to improve this one 🙂

                

                

              Good work Yukino. I hope this is all useful to you. Happy animating!

                

              #38639
              Aaron Rudderham
              Participant

                @yukinoh1989 Hey there! Just thought I’d check it.

                It seems we got another animator on our hands! Unfortunately this means I can’t really offer any useful feedback as of now as I can barely make a ball move but I’m looking forward to seeing you progress and maybe I can offer you some help in the future. You seem to be doing 3D modeling stuff as well so I’ll keep an eye out for those so I can help but for now I wish you the best of luck in your animation and I’m looking forward to seeing what you do next!

                #38640
                yukino hatake
                Participant

                  @smurfmier1985 thanks a lot for all the info. Guess animation will have to wait till tomorrow since I am stuck with 3 kids xd. The obstacle indeed is the hardest one so far. But fun to learn and I plan to re use everything I learned in the dougie scene as the character ball exercise . What might have a few little scenes added together to create a small clip. Again thanks for all the feedback. 

                  #38641
                  yukino hatake
                  Participant

                    @thecabbagedetective we sure have . i know the feeling at first i was too like ya this is looking good unable to see the mistakes . still dont see them all but its getting better. i hope you will enjoy the animations i make and in time i will try to model some stuff too 🙂

                    #38642
                    yukino hatake
                    Participant

                      been working a whole day onto it and i am pretty happy with the result. there might be things i dont see now since i worked a full day on it so if someting is off let me know 

                      exercise page

                      #38643
                      odunov
                      Participant

                        @yukinoh1989 Good job. I saw something a bit off. It looks like something is accelerating the ball at the ends of the platforms. It feels like the ball should accelerate less.

                        #38644
                        yukino hatake
                        Participant

                          @drgnclw thanks a lot. Next time gonna try to keep this in mind. 

                          #38645
                          smurfmier1985
                          Participant

                            @yukinoh1989 I am on my phone but from what I can see the rotations look good 😊 @drgnclw already mentioned the speed ups. Bounce on platform looks better. overall it’s looking good! You’re ready for the complex ball drops 👍🏻

                            #38646
                            yukino hatake
                            Participant

                              @smurfmier1985 thank you. I gonna do my best with the next one 

                              #38647
                              silentheart00
                              Participant

                                @yukinoh1989 I have not done this exercise, so take this with a grain of salt, but there’s something funky when the ball hits the platform that doesn’t look right, like it stops before rolling again when maybe it should just keep rolling?

                                #38648
                                yukino hatake
                                Participant

                                  @silentheart00 I get what you mean I think. You mean at the second platform after the second bounce right? Maybe I have tighten the spacing à bit too much 

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