Forum Archive › [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender
Great Conan 😀 I think the idea of mixing human and animal features is great. If teaching is about creating human character it would be a nice twist in learning and maybe a fun challenge if you have some extra stuff to figure out yourself.
Homework submission Week 1
I didn’t choose anyone famous as I have a character in mind that I would like to develop during the month (for a short film I’m hoping to make one day).
He should read both as a professor and a magician – for reasons that will become apparent if I ever make that film. He is my first character design, I only recently finished the Intro to Character Modelling. His likeness was slightly inspired by this illustration but I decided to drop the glasses and give him eyes that almost looked like glasses in themselves.

Oh, and here is a Sketchfab link.
I can’t tell if it’s coming out well or just…crazy weird. Implemented your advice though! Tilted those eyes, shrinking them really helped. Twisted the eyebrows a bit too. Added the smile lines by the nose, and connected those pronounced cheekbones to the brow so his skull-shape makes more sense. I got distracted and made decent-enough ears, which is kinda cool. XD
The worst part is he was looking MUCH better in orthographic mode before I realized it LOL. I’m hoping after adding hair and such he’ll look less…creepy. (Using Kent’s “unflattering headlight” viewport light setup haha.)
I’m very much torn about being proud of myself, because I can sorta see a likeness emerging…
Much more to be done though, just not sure when to move to finer detail stage.
Thoughts? 🙂

nice , reminde me of Estienne, the front view looks good , but i found the side view maybe a little flat!
i suggest to give it a crease stroke between the low eyelid and the cheeks !to seperat the 2 volue , it will help when retopologise and animating !
ps: nice hat !
HOMEWORK: Okay, I’m flirting with an angry wife for this project! lol I’m trying to figure so many things out my head is spinning. So, I must throw in the towel. This is (believe it or not) the first caricature I’ve ever done in any form. Not enough time to play with textures and fool with more crease/detail brushing in the hair, eyes … and everywhere in general … mouth and lips incomplete. /sigh But I am learning. Not really happy with it but, happy that I got something done. Only my second “detailed” sculpt to date! I think for a personal progression thing, I might task myself to do this once a week and set a time limit to help myself along.
The “move brush” is the most simple, subtle, aggressive, magical brush. I think need to play with everyday.
anyways, not quite a render time is not on my side atm. 
That turned out really nice, definitely is the Terminator Arnold guy, well done!
Anatomy is my main focus right now since I started using Blender sculpt tool a month ago. Sketchfab is a good source to study other users uploaded anatomy models because I can study them from all angles which is very helpful.
Nice work there, it registers to me as Mr O’Brian and I agree with malhomsi on the wider forehead.
Homework submission Week 1
When working through the prerecorded course work a few weeks back, i ended up trying a character and this was the result
But for this month, I’ve gone for another person with a little more extravagent features to focus on, Peter Cushing.
Enjoyed trying to work through this. I’ve scrapped and restarted a few times since i was finding myself, getting too detailed too quick and having to go back and have a word with myself and just try and rough block the shape first.
But its all practice and mistakes and thats all helpful, and hope it will stick in time.
Still alot of work I could have done, hair is too thin. the top jaw line is off, and the furrows just dont seem to gel.
but that said, enjoyed working through it, and watching everyone else progress. picked up alot from reading through, just need the practice to get it all sticking in my head. Great work everyone !!

For the concept drawings for next weeks character ive chosen a teacher drawing I found on pintrest, I dont want to dig a hole too deep for myself and then find its far too detailed for me to finish.
So with that said ive chosen a more simplified character for myself as a beginner, and fingers crossed I can get through it.

Ok, so Statham being a hard sell.
How about this guy? 🙂

Nice @tr1bar Vladislav, very nice flow to the face.
I’ll poke my head above the ramparts, and say hes got a Kevin Hart look to him *ducks for cover*
If you dont mind me asking, how did you do the sort of roughness of the facial hair?

Progress mostly done just working on a render now and grooming the hair. Any guesses as to who it is?
Homework Submission Week 1:
That’s my submission, but i’m not totally satisfied with the result (and don’t know how to fix it), I think it doesn’t resemble me, maybe because my face has no distinguishing features or I just couldn’t represent myself.
It is mostly a stylized face “based” on me. I would appreciate if I could get any suggestions on how to improve the artwork.
The art and the ugly face:


(I couldn’t find a better photo of me)
And here’s the concept:

Thanks and have a nice sunday.
Overall, your Mr Bean sculpt turned out well! It’s still mostly an authentic representation of his features, which again, are already so exaggerated/distinct in reality. I can see that you pushed the ear size, but everything else looks pretty close to his actual features.
Could you post a download link to your .blend file for me? I’d like to poke around with it a bit to see what I would push.
And your character concept art is great! That will be a good character to see you build in 3D over the next 3 weeks 👍
This turned out really well @malhomsi! I give you 👍👍 on the feature exaggerations, details, lighting, and rendering. You knocked this assignment out of the park! A+
Looks a bit like Martin Lawrence to me.