[ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Forum Archive [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Viewing 15 posts - 91 through 105 (of 673 total)
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  • #33404
    Arun Bharathi
    Participant

      LOL. Tried to do Johnny Depp and ended up with a creepy guy!  XD

       

      #33405
      Paul Harbin
      Participant

        So, for “my process,” his nose is my main focal and problem point atm haha.  I get it shaped the way I like from one direction and in the other I have made a mess. This is where I just think …. simply getting more sculpting under my belt will help more than anything.  More sculpting more understanding of brushes, behavior, when to use what, and settings.  Can’t ride a bike by reading a book about it.

        Slightly tiresome to try and get all the angles I want from the same film/age.  In the end, if I get a “him” out of this I think the hair will help make it look “Emilio.”

        #33406
        Kent Trammell
        Participant

          Haha that explanation cracked me up 😅

          You sculpt and model is certainly very clean and “proper” in a way. But it reads to me like you had trouble identifying and/or committing to certain facial features. Johnny’s hair (both scalp and facial) is pretty important to his appearance. Without scalp hair it’s even harder to draw the connection to him. But the facial hair is too simplified. The way his mustache curls around the corners of his lip – that’d be a good thing to emphasize.

          He’s a handsome dude, so he’s potentially a more difficult candidate for caricature. You may have a more difficult time than if you’d picked Jim Carrey, for example, but I think Johnny’s features are defined enough for the task. 

          #33407
          Kent Trammell
          Participant

            It looks to me like you’re well on your way! I can already see Emilio coming out. The nose makes sense to focus on and you’re doing a good job with it.

            Granted, fighting the tools along the way is super annoying. I say take a break and come back to it hours later. That often helps both the detach and come back with fresh eyes. And remember, you can only get more familiar with the tools from here.

            Side note: As a beginner, it is too bad you’re not using Blender. We’d be able to offer more direct help if that were the case..

            #33408
            mjans
            Participant

              Here is my homework for this weeks caricature.  I present Christopher Walken 

              Let me know what you all think and what I can work on.  Thanks

              #33409
              Kenny Q
              Participant

                BC2-1803 Week 1 assignment

                Here’s my take on Mr Bean, his ear and nose really standout  and also the short and square chin feature. I’m not sure if I emphasize those features enough. I would like to hear your input from you  Kent. Thanks!

                Sketchfab link

                #33410
                Cody Winchester
                Participant

                  It would be helpful to post multiple angles or a sketchfab upload would be best.

                  Good start. The eye area in particular are reading most like christopher walken.

                  Based on this image it looks flat like you sculpted mostly from a front reference and not enough side or three quarters views. In particular the lips seem like they are drawn on instead of the mass that the lips would have. The cheeks feel like they also don’t have the mass that would be needed.

                  Overall try to sculpt from multiple angles and make sure to add volumes instead of carving in details. Keep it up you are doing good!

                  #33411
                  Paul Harbin
                  Participant

                    I can already see him flipping birds like mad!

                    #33412
                    Cody Winchester
                    Participant

                      Great start! It is definitely recognizable as Mr.Bean. How far are you wanting to take the stylization? On a 0-100% scale 0 being realistic and 100 being extreme I would say you are as around 10-20% 

                      The side view of the nose is nice it pulls out very far but from the front it feels natural almost less extreme than the reference photo. The ears don’t really feel exaggerated much as a normal ear goes from just below the nose to the top of the eye/eyebrow area and that is how they are sized in your sculpt currently.

                      Also the shape of the nostrils in the reference photo is an area you could exaggerate. The nostrils really go upwards to where the tip of the nose is a good bit lower than the sides of the nostrils. You could push that much further.

                      #33413
                      Matt Dickun
                      Participant

                        His eyebrows really stand out to me, I would try exaggerating those more.

                        #33414
                        Kent Trammell
                        Participant

                          I agree with Cody. Most of the face, aside from the nose, feels very flat. The lips especially have very little depth in their shape. Looks like the contours are etched on the surface. I can tell a resemblance to Mr. Walken, so you’re headed in the right direction!

                          #33415
                          Kent Trammell
                          Participant

                            First, this sculpture is very high-quality! Unmistakable as Mr. Bean – Nice work. I do agree with Cody about the 10-20% exaggeration. What’s funny is Mr. Beans face is already extreme in reality lol. So he already kinda looks like a caricature.

                            But I’d like to see you try and push the features to a 50%+ level. Really good stuff so far, Kenny!

                            #33416
                            Arun Bharathi
                            Participant

                              Will keep those points in mind for the next sculpt. Thank you 😀

                              #33417
                              Kyle Blaine
                              Participant

                                Just wanted to add my “getting started” screenshot. This is merely a few hours into it.

                                Decided to go for a Benedict Cumber-bust of Dr. Strange. 😉

                                Focusing mainly on the long face, intense eyes, pronounced cheekbones, and gaunt cheeks.

                                Did I think it was ready to show off just yet? No, not by a longshot! Did I push myself to post it anyway for accountability and participation reasons? Yes. Yes I did. 😛

                                #33418
                                Matt Curtis
                                Participant

                                  @arcangel_zero7 Nice job so far! You’ve done a good job of isolating the features that should be exaggerated. I think what you need to work on is maintaining realistic facial anatomy while you push the features into caricature. It’s important to remember that stylization is sort of a mockery of realism and natural features. Specifically I’d round out the cheek bones and make sure they fade out up around the eye and back toward the temple. Also the areas above the corners of the mouth (should be creased in rather than puffed out) as well as below the bottom lip could use some attention. Nice progress though keep it up

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