Forum Archive › [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender
Sketchfab didn’t show any shader. Do they support the principal shader? I paintet the base colors, but i still have to do many little model parts like Buttens, pockets and the Hands. Again. And if you move out of camera view the hole pose starts to look wrong. 🙂

If that noisy chainsaw is connected to her ears, they’re going to blow as soon as she turns it on!
Homework Submission Week 4 part 1
Here is my version of the texture painted axercise. I had fun using the techniques in video to create the dings and divots of the metal axe head. I was inspired by reference images of axe handles to add the look of carved celtic knot-work to my rendition.
Now I need to get Mr. UV uv unwrapped and painted.
Coming along. Need to add the last couple armor pieces and I’ll be done with week 2!

Nothing’s perfect, but hopefully the retopo will yield better results.
LOVE the unique, detailed take on the axercise @ullreym! Super cool metal surface quality and celtic handle design. A++ in my book 🤘
That dress/skirt is looking very believable. Did you simulate it?
And her design is interesting in how overly long her legs are. Reminds me a little of the Bayonetta game character. Good work @silentheart00, keep it up!
lovely painting ! awesome as usual Matthew
Thanks @theluthier and @malhomsi !
This class format has really inspired my creativity and made a way to connect with other artists that continues to motivate. With this gift of art we give “life” to these dead pixels and “call into existence the things that do not exist.” It is truly an amazing thing.
Yesterday had the chance to watch through the last recorded event as only to the beginning of the live one was able to join, where there was some discussion regarding the topics of:
– Linear classes vs. Random classes
– 4 week classes vs. 5 week classes
and as a Volunteer Assistant for documenting homework grades just thought that maybe it is worth the visualize the experiences of the first two classes.
Basically let’s allow two charts to speak:


On the first one you can see that both classes had great participation, however inspite of some covering topics which would associate the point of the linear classes, only just 7 members participated in both ones.
That might have the following conclusions:
1) Blender is hard 🙂
2) CG is so complex that people who intend to learn are specialized on particular areas
3) Life happens – simply like that, in one month having time and no chance in another one
The second chart is also interesting, showing that less percent of the members are able to post homework on as the weeks are going. (the Week4 for the actual class of course is not representative, as Kent is waiting for minimum 12 submissions there 🙂 )
Briefly the statistics seem confirming rather the choice of random classes and having one class on 4 weeks looks as a good balance
Oh man! Do you use mouse or pen + tablet? Whichever you use, you are really skilled with it ha!
How can I get you to voluntarily assist me for every Class I do? 😍
These stats are so great! I just don’t have the gumption or know-how to visualize the data like this. Very interesting to see. Thank you @csehz 🙇🏻♂️🙇🏻♂️
Cool statistics! I want to add some conclusions, but first a disclaimer: I didn’t participate in january’s class, I only take a quick glance to some submissions.
With that say, this are my conclusions from the data gathered:
Our little renno work that was supposed to start mid-February didn’t start March second. It was only supposed to last two weeks, and turned into just over 4. It was pretty miserable. One of the biggest shockers in all of it for me, is that …. apparently, when you get work done on your house in Germany, its common for the workers to make giant mess and not clean anything up. I made if halfway through the bookshelf (everything is covered in concrete dust) just today. Trying to get back to a normal, which includes no longer living out of boxes! We finally got storage/wardrobes stuffs and started unpacking boxes so we wouldn’t have to move it out so the floor could be tiled. AHH! Anyhow, however the future classes go, I would love to randomly, or methodically “try” again. As I have a #3 jewel protector … and my junk is a little more secure. =)
a day with no inspiration ..having a lot of problem reposing my model , pc lagging with multires and cloth simulation. i dont know why but i’m still unable to reproduce what i have allready done .. didnt figure out the color palette to use.
wish everybody else is doing better !
Some days inspiration is just lacking. For me that usually means to take a break, get some space. Give inspiration a chance to come back naturally. So hard (if not impossible) to force inspiration.