[ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Forum Archive [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Viewing 15 posts - 271 through 285 (of 673 total)
  • Author
    Posts
  • #33584
    Grady Pruitt
    Participant

      Taking a quick break on my sculpt to take a look in here now that I’m home 😀

      As for my story for my character, he’s an older, medieval style knight.  After losing his family to what appears to have been a dragon attack, he began a career hunting them down. At long last, he thinks he has tracked down the dragon responsible.  But years of battle have left his armor dented and his face and body scarred. When he finds the beast, he intends to slay it, but a curious gesture by the magnificent creature has him rethinking everything that he has been through.

      #33585
      malhomsi
      Participant

        Note myself, save frequently..

        lost 2 hours of sculpting ..couldnt recover a session…it was stupid have to start all over ..

        wish u r having better luck here !

        #33586
        silentheart00
        Participant

          This sounds like an interesting idea!  I’ll keep an eye out for your stuff.

          #33587
          Kent Trammell
          Participant

            Good read! I got some Sintel vibes, which is a good thing. Thanks for posting, Grady. 👍

            #33588
            Kent Trammell
            Participant

              Noooooooo…my heart hurts for you, @malhomsi. So no autosave salvation? .blend1 .blend2?

              #33589
              Kent Trammell
              Participant

                Today’s WIP of Mr. Dunne:

                I’ve had to take some artistic liberties with the mask. It just didn’t work the way it’s drawn in the art, but I’ll talk more about that on Tuesday’s stream. The coat, and cloth in general, takes a long time to sculpt for me. I also had to figure out what the coat tails could be doing in the back.

                But I feel that I’m over the hill with the sculpt overall, just need to polish off the waist area, arms and hands. Oh yeah..and the man purse..and the bunny mask…forgot about those.

                #33590
                malhomsi
                Participant

                  that lovely ! i see that u r still avoiding hands 😉 how much time u spend on it till now sensei ? and if u dont mind i have a question : i choose a concept that is not mine , and even if i aiming to keep my sculpt as faithfull as i can to the concept , my own style just pop out ( couldnt salvage any auto save by the way ! ) is that ok .? is it a artistic liberty ?

                  #33591
                  Jack
                  Participant

                    Hey, I had a similar problem a few days ago, turns out blender saves every 5 minutes to the TEMP folder, I hope it is still there!

                    #33592
                    Henrique Celeste
                    Participant

                      Woow it’s looking so good already! Kent in your last post you said you separated the head from the body and added a mirror modifier to get the facial features correct. I need to do that too, but my character’s head is tilted and not facing straight forward, i think yours is too so how did you set the mirror modifier to mirror correctly?

                      #33593
                      John Sanderson
                      Participant

                        BC2-1803 Homework Submission Week 1

                        Here it is, late and not particularly polished. I may come back to it, but if I’m going to participate I need to catch up.  It’s supposed to be Arnold; I was never quite able to capture the likeness, and eventually couldn’t really see where to go next, so feedback appreciated. No internet at home yet, so I had to take a picture of the screen with my phone.

                        For my character, I am pulling from a book that I have always wanted to turn into a film (Till We Have Faces).  I am choosing the priest of Ungit. Basically, I will be using pictures of Dhalsim from Street Fighter as concept art and trying to age him a bit and make him more gaunt and emaciated than muscular.  Then give him some ceremonial garb that would befit ancient Anatolia and this bird mask:

                        #33594
                        Matthew Ullrey
                        Participant

                          I love how the silhouette of the coat resembles a fox tail. It reinforces the fox motif in my mind.

                          #33595
                          silentheart00
                          Participant

                            Fashion croquis is a type of stylization, right?  I spent all day making the concept for Kilyn (kept getting bogged down in polishing things.  Stop it, me!) and really tried to emphasis her gracefulness as a dancer.  Tried an asymmetrical design, keeping it somewhat practical but also beautiful.  Not a lot of detail, but I want to add wing and raven motifs after brainstorming some more.

                            Any critiques are welcomed.

                            #33596
                            Jere Haapaharju
                            Participant

                              @ullreym Mind blown

                              #33597
                              Jere Haapaharju
                              Participant

                                I love that raven theme so much. It’s kind of hidden in the cloth shapes but when you see it, it’s obviously there and the swords cross-guard is great. Only thing that I’m doubting is the practical side of the high heels but that’s just my opinion, great concept 🙂

                                #33598
                                katkap
                                Participant

                                  Homework Week 1:

                                  Here is my try for caricature. 

                                Viewing 15 posts - 271 through 285 (of 673 total)
                                • The topic ‘[ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender’ is closed to new replies.