COLLAB2021 – Los Habaneros – House Interior Team

Forum Archive COLLAB2021 – Los Habaneros – House Interior Team

Viewing 15 posts - 241 through 255 (of 436 total)
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  • #64011
    ladymito
    Participant

      @dostovel What is Whale’s quarters? I’m doing just now mill mechanisms

      #64012
      ladymito
      Participant

        #64013
        smacarthur
        Participant

          The third one is cool. Just like real)

          #64014
          smacarthur
          Participant

            Shades?

            #64015
            smacarthur
            Participant

              I saw similar lab

              #64016
              Omar Domenech
              Participant

                Dang, people have been so ingenious throughout the ages. That video clearly shows how they automatized the work using the mills. Looks so awesome. You’re going for the real life workings of the mill LadyMito, rigging and all, I love it. The gears look way too high poly judging from the wireframes, try making them without subsurface, as low poly as you can since we’re shooting for real time render with EEVEE. 

                The Whale’s quarters. Well, the river that flows through the house has a whale in it apparently, and there’s a small dock in the back of the house with a small boat there, so the whale was made the captain of that boat. Now as a captain, shouldn’t the whale have a room in the house? where is it going to sleep? in the river? on the boat? I mean I’m just being nice to the whale here, so I temporarily assigned her that room.

                #64017
                ladymito
                Participant

                  @dostovel  I am sketching it with some 3d addons (gearmaster) at the moment. To know where the low poly will go. And the whale thing, I don’t understand the word. Ballena? (Spanish) Is a whale-dolphin going to live at home? Lol

                  #64018
                  Omar Domenech
                  Participant

                    Some minor observations:

                    Since we are probably going to work on various assets per person, there’s no need to name the asset on the blend’s file name. If we have a file per asset, there is going to needlessly be too many files. So it’s enough calling it by your name or username “House_Assets_[NAME or USERNAME].blend. We can later go into the .blend file and link the asset identifying it by its collection name. 

                    Also try to go into EDIT -> Save & Load and put the Save Versions to 0. That way we also avoid cluttering the folder with lots of extra .blend files

                    #64019
                    Omar Domenech
                    Participant

                      Yes, that’s the spanish word for whale. Yeah a whale whale.

                      Yep, that’s a thing here in this house. I don’t even remember how we got a whale to be a guest, but now I feel bad kicking it out.

                      #64020
                      Omar Domenech
                      Participant

                        I don’t know much about rigging, put maybe the handle is parented to the crank and it is inheriting the rotation. Maybe use a copy location or something like that so the rotation isn’t taken into account?

                        #64021
                        Dave Hudson
                        Participant

                          BTW, are we supposed to link the assets ourselves or is that something you do as you check the files?

                          #64022
                          Omar Domenech
                          Participant

                            Yeah I can link them. I think Kent is the one that has control of the main file, but since the Collab hasn’t started yet and we’re just having a bit of insubordinate fun with the interior, I might as well manage that for a while. 

                            We’re in a small hiatus, waiting for the right direction as our personal Jesus lights our way with some cool concept arts of the interior.

                            #64023
                            Omar Domenech
                            Participant

                              @cgcdough Dough, your fish is huge. I kinda like it like that. I was going to say you should fix the scale, but screw it, that’s going in the second floor wall.

                              Your file naming convention has to be taken care though, the thing is just called “Collection”. How about “Freddy Big Mouth”

                              #64024
                              Omar Domenech
                              Participant

                                Ok, looking great!

                                @ladymito We shouldn’t be making parts from the exterior of the house, that’s from the real Main Collab, our stuff is inside of the house only, but I get that’s part of your mechanisms part, so just try to leave the outside wheel as basic as possible… now the inside aparatus is looking awesome!

                                #64025
                                yukino hatake
                                Participant

                                  wow dang this looks indeed really great 😀

                                Viewing 15 posts - 241 through 255 (of 436 total)
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