BC1-1808 Homework, Yukino Hatake

Forum Archive BC1-1808 Homework, Yukino Hatake

Viewing 15 posts - 301 through 315 (of 348 total)
  • Author
    Posts
  • #39460
    yukino hatake
    Participant

      @theluthier how do i adjust the resolution of the texturen? it happens right away when i pain. like when i paint the inside of the ear then somehow there start to get Brown spots outsider the inner ear

      #39461
      yukino hatake
      Participant


        new update. just need to do the paws and some accesorie and she is finished
        is there a way to maintaine the texture while resculpting the paws ? i notice when i try to resculp i mess up the texture

        #39462
        galledark
        Participant

          @yukinoh1989 Your evee looks so great !
          my first sculpture was a complete mess compare to yours x)
          I cant realy help with the texture cause i’m using procedural textures for my sculpts most of the time.

          Can i ask you how you made the texture for the eyes? its very pretty 🙂
          And one little tip for you: Evee has white fur on the end of his tail.
          You can see if it’s a male or a female according to this white fur: here are some images to illustrate what i mean ^^

          This is a Evee male

          This is a Evee femalesee the difference? 😉
          Good luck to you yukino ! you’re very good at sculpting and modeling in general ! 🙂 

          #39463
          yukino hatake
          Participant

            @galledark hey sure . i used spheres for the eyes. flathen them and then took smart unwrap. then i used texturen paint. starting with dark Brown. then added the white circle.  and painted the blue part the moon like shape. sadly i again forget to save the image texture. so i am redoing it. i also know now that once you save that you can edit it in another drawing program. after class ill record how i do the eyes and can show it then? i am used to draw a lot so texture paint is perfect for me. also thanx tot the tip between male and female didnt knew that. she is female so guess ill have to edit the tail but i still gonna do it sligtly different 🙂 .

            i am really glad you like it 😀

            edit
            updated the tail and redo the eyes since i lose the texture once more xD

            #39464
            yukino hatake
            Participant


              trying the paws but have some problems does anyone have tips or is this looking good? i am not so good with paws yet so i wonder how the shape should be . let me know if i can improve this or what could be better etc. eevee only has 3 paws :p

              #39465
              Aaron Rudderham
              Participant

                @yukinoh1989 I’d say this looks good. The only thing I can think of that could possibly improve it would be to “trim” the parts on the side, because it makes it feel that the edges of the paws are sticking out which makes it look as if the Eevee is “opening” its paw, if that makes sense? If that’s what you’re going for though then by all means go for it.

                #39466
                yukino hatake
                Participant

                  @thecabbagedetective thanx. that might indeed be the cause . gonna try tomorrow to zee of things would be better then. since it should be a neutral pose. thanx for the advice 🙂

                  #39467
                  Kent Trammell
                  Participant

                    @yukinoh1989 Unfortunately you can’t change the resolution dynamically and keep what you’ve painted. You can change the resolution in the N-panel of the UV/Image Editor but it will erase any painted data.

                    Alternatively you can save your texture as an image file, open that file in Photoshop or Gimp or Krita, enlarge it, save it, reload that file back in Blender. But enlarging it will be blurry.

                    Typically I will paint a texture at 4096 x 4096 pixels to achieve details. I can always shrink it later no problem.

                    #39468
                    Mahir Tasin
                    Participant

                      @yukinoh1989 Wow, looks pretty good. Nice sculpt.

                      #39469
                      yukino hatake
                      Participant

                        @thecabbagedetective Hey i tryed to adjust the paws. do they look better this way ?

                        #39470
                        galledark
                        Participant

                          @yukinoh1989 she looks soo great ! 😀
                          here is an old 3D model of evee on pokemon XD on gamecube:
                          For me your paws looks good 🙂 

                          #39471
                          yukino hatake
                          Participant

                            @galledark thank you. just have to add the pawprint on the paw . not sure how to call it. after class i continue to later animate them 🙂 

                            #39472
                            yukino hatake
                            Participant

                              @theluthier Thank you for the information  . next week i will try to retopo her and paint again . still have to check and dive  full into retopo but i guess thats for next week . first have to give her an accessoire 🙂 and maybe het the other 2 if i have some time left

                              #39473
                              yukino hatake
                              Participant

                                sadly didnt get the ribbon done. had to resculpt and texture agian . this is how far i got . had a big struggle with those paws .

                                #39474
                                Aaron Rudderham
                                Participant

                                  @yukinoh1989 Looks much better now, good job!

                                Viewing 15 posts - 301 through 315 (of 348 total)
                                • The topic ‘BC1-1808 Homework, Yukino Hatake’ is closed to new replies.