30 Days of Modeling

Forum Archive 30 Days of Modeling

Viewing 15 posts - 256 through 270 (of 339 total)
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  • #47392
    Mona Loren
    Participant

      This is my Day 19-Container

      #47393
      tanya
      Participant

        Never knew there were so many images of containers, most all at the wrong angle.  Wanted to try adding rust again, but ran out of time as usual.  Need to watch those lighting videos.

        #47394
        spikeyxxx
        Participant

          I’m back and finding this quite hard for one day;)

          You’d think this is simple modelling, but there is so much detail to take care of, nothing hard, but just a lot…

          Btw, I noticed, I missed out on some really interesting dailies (I like the garbage bag!), I’ll have to try them after this month.

          No time left for texturing and shading and lighting, so just something basic:

          #47395
          ciku-karugi
          Participant

            This took me longer than I expected!!! 

            I’m kinda pleased with how it turned out though it needs some tweaking.

            #47396
            Jonathan Gonzalez
            Participant

              Tried something a bit different this time. Modeling wise this was the easiest although I did utilize the proper scale for this. 

              Essentially this is just a few textures applied to specific faces. Took me a while to properly line things up but it came out great. Would be useful as a low poly prop in a game. This is just 6 faces in total.

              #47397
              Jere Haapaharju
              Participant

                @jgonzalez Amazing result for six faces 😄 I find that very inspiring!

                #47398
                Jere Haapaharju
                Participant

                  Uhhh this was so much more difficult to model than I thought

                  #47399
                  Mona Loren
                  Participant

                    The unkown world of dumpsters.
                    I didn`t know there are so many different. But all of them have a lot of details.
                    And so my time was running.
                    Once again: it needs more tweaking and the topology needs to be clearer.

                    #47400
                    ciku-karugi
                    Participant

                      My dumpster: I tried not to overuse vertices in this one (I have noticed that I have a tendency of using them even when they don’t serve any purpose in a mesh). I also tried to have a clean mesh (no messy stuff in there lol), I rarely have this but I am pleased with today’s result on both of these counts.

                      #47401
                      tanya
                      Participant

                        I also didn’t know there were so many types of dumpsters.  Like usual still things that aren’t correct, but there is always tomorrows challenge.  

                        #47402
                        spikeyxxx
                        Participant

                          I also struggled with this one. So much (functional ) detail to model!

                          Normally I would have spend at least two days modelling and another day texturing and shading ( and don’t get me starting on lighting, which is one of my weak points!).

                          Being a perfectionist, I would never think of posting something like this, but that is what is so great about these exercises; you must deliver daily.

                          #47403
                          Jonathan Gonzalez
                          Participant

                            So unfortunately I will be away from my computer and thus Blender for the next few days so I will have to skip a few models this week. That said I did update the original post in case I’m unable to update them while I’m away. I realized that next week is the last week but we still have a few days left in the month. Might be a fun few days to toss in some random objects to model to finish off the month. 

                            #47404
                            Phillip Capon
                            Participant

                              @spikeyxxx amazing dumpster and talk about not allowing perfection for this challenge got me off my duff and I made a dumpster. Trying something new with the background.

                              #47405
                              spikeyxxx
                              Participant

                                @train30 Thank you so much!

                                One problem with perfectionism is, the longer you work on something, the more you see things that are wrong with it.

                                Basically you’ll never finish….

                                #47406
                                spikeyxxx
                                Participant

                                  As there is no ‘mission’ for today, I decided to do the ones I missed. Starting with the garbage bag, because that sounded so much fun not a lot of ‘hand modelling’, mostly just playing with the settings of a Cloth Sim….

                                Viewing 15 posts - 256 through 270 (of 339 total)
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