William Miller’s New and Improved Polybook

Forum Archive William Miller’s New and Improved Polybook

Viewing 15 posts - 31 through 45 (of 131 total)
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  • #51697
    William Miller
    Participant

      This is a separate project.

      #51698
      William Miller
      Participant

        What do you think of this animation?

        #51699
        William Miller
        Participant

          I should have made the sparks bigger for the purposes of this .gif.

          #51700
          William Miller
          Participant

            My smoke is doing this for some reason, which is as awesome as it is annoying.

            #51701
            William Miller
            Participant

              I still can’t figure out how to fix it.

              #51702
              John Sanderson
              Participant

                It could be a number of things.  Check the normals on you emitter.  Check if any objects have collision enabled.  What are the friction and damping values? Do you have any physics applied to the particles?  If you can’t find anything maybe upload a link to the blend and see if someone can help you troubleshoot.

                #51703
                William Miller
                Participant

                  I tried everything, but I still couldn’t fix it.  Does anyone else have any ideas?

                  #51704
                  William Miller
                  Participant

                    After some extensive troubleshooting, I discovered that some of the particles experienced more drag or something, causing them to get ejected downward at a slower rate.  I don’t know how to fix that, though.  Here’s the blend file in case you want to help:  http://pasteall.org/blend/index.php?id=52680

                    #51705
                    spikeyxxx
                    Participant

                      Hi William!

                      I don’t really understand your file; why are there two ‘rockets’ and why is the smoke emitter not parented to the flying one…

                      But your smoke particles are flying up, because your ground is a Collider with Damping set to zero. They bounce off the ground into the air;)

                      #51706
                      William Miller
                      Participant

                        You’re a genius!  Why didn’t I think of that?

                        #51707
                        William Miller
                        Participant

                          I finally got the particles to work!  Listening to Spear of Justice while working on it made the end result even more triumphant.

                          #51708
                          William Miller
                          Participant

                            I can’t figure out how to make the firework explode.  Cell fracture is too glitchy.

                            #51709
                            spikeyxxx
                            Participant

                              Hi William, maybe try this:

                              In Edit Mode subdivide your ‘rocket’/firework, in Object Mode with the firework selected go to Object > Quick Effects > Quick Explode. Adjust the settings, especially the Outward Velocity:

                              #51710
                              William Miller
                              Participant

                                I knew about quick smoke and quick fur, but not quick explode.  Is it new?

                                #51711
                                spikeyxxx
                                Participant

                                  Not really, I don’t know when it was first added, but here’s 2.63 from May 2012:

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