Forum Archive › Omar Domenech’s Demo Reel
@dostovel I would love to learn from you Omar! You could teach how to make realistic and awesome looking tires.
My ‘modeling a tire’ excercise was a mess, and I know lots of people struggle with it… since you are a tire wizard, it would be great to have a tutorial from you on that topic!
One tutorial on how to create tires, and one tutorial on shading them 😇
@tbrbn he’s right, your tutorials are awesome! Your accent isn’t too bad, I can understand you perfectly fine 😊
@smurfmier1985 Thanks Miranda, I did went to the Wizards School of Tires, useless degree until now..

@dostovel damn I was just finished with syncing. There is no scene 3 yet in the package. I thought to turn it on while i’m dogwalking
@sheila5 Project 1 with Scenes 1 & 2 is done and canned.
Uploading Project 2 with Scenes 1 & 2
Render times are less than Project 1 and even less frames.
I’d feel much better if @theluthier takes a look first and test everything before we start defeating some frames.
@dostovel ok i have to go anyway now, check in later perhaps I can do a few more but tonight is raid night so won’t be able to then
Oh boy, I left scene 2 rendering; had to get out of the house… and you guys are already done with it. Maybe I’ll get a chance to help with the upcoming scenes.
@ciku-karugi Thanks. There are still many scenes left to render. Your help is much appreciated.
@theluthier Project 2 is up and ready in Google Drive. You can take it for a test drive before the real thing. I’m Working on project 3, hopefully it’ll be ready by the time Project 2 is finished rendering.
@dostovel I’m not seeing your project folder on Google Drive anymore. When I click the original link I get an error. Did you remove the Blend Package Files folder?
@theluthier AH shoots, I replaced that one with the new one. I thought that the sharable link was one folder up. Ok, let me re-structure the folders and get the link again.
Here it is:
https://drive.google.com/drive/folders/1uQARj0zmVeDL91rIZcL50xTU7jVLo88D?usp=sharing
So now the main folder with the shared link is Demo Reel Files –> the goes Blend Packed Files –> Scenes 1 and 2
That way I can replace the Blend Packed Files folder with every new project and the entry is through Demo Reel Files.
Is that ok?
EDIT: I saw what happened, it was a Typo on the first folder, the new folder is called the same now so I thought the link was going to be preserved, but the first folder had a typo on it, it said FIles instead of Files.
Oh shoot now I see the repercussions of that, I had two computers here at work synced, now they lost and I have to redo the process. But now I get it.
When you click the link it takes you to this screen.

So it feels like that’s the link that got shared. But that is taking you automatically into the Demo Reel Files folder.
@dostovel No problem, I’ll just update the project link + instructions in the description. Both scenes rendered fine for me: Output directories are correct and render settings look good. Linux Luke clocked in at 12 min for scene 1 and 36 min for scene 2. Still on 2.79 CPU though 😢
So I’ll update the thread description and title to say “READY TO RENDER” and we’ll be off to the races!
Since it takes you automatically in Demo Reel Files, people are probably clicking like this…… instead it should be like this….
up top, in the Demo Reel Files, not in Blend Packed Files..


@theluthier Sorry about the render times. I was going to try and remake the scenes in 2.8 for you to render on your GPU, but it’s going to take a long time since I haven’t even used 2.8 still. And since I haven’t even finished working on the scenes that we have to render, I would like to try and not leave time gaps where I’m working on the scene and the whole redering process stops because I don’t have the scenes ready.
So I’m working on finish setting up the scenes left to render. And man, when you’re working just to get a still image, you neglect so many things that totally takes a toll when you’re working on the scenes to be an animation. Most things are totally ussless now due to camera angles revealing stuffs and crappy rigs that don’t allow for anything.
@theluthier Alright so it’s on, let the battle begin. Thanks for double checking everything Kent.