Mouth Retopo. Almost as far as I got on the Spock piece (which I got halfway through the retopo section on.) Should be about that or further by this time tomorrow.
It’s not pretty, and I got a triangle I couldn’t solve, but it’s in a bit of a divot area (so hopefully not too noticeable) and most of the references of the person I’m doing has his ears covered by his head except maybe the lower part of his lobes, so hopefully I’ll get away with this one. but I also think my sculpt kind of left me in a bad shape with the ear and somehow, I had verts in places Kent didn’t coming off the head ๐
Multires prep done with the details copied from the sculpt. Also redid the ears because I saw something I didn’t quite like in the ear canal that I couldn’t figure out an easy way to fix.
I haven’t given up on this one yet ๐ Just went through the pore detail sculpting a bit slower is all.. Here’s my pore detail tests. It’s the first time doing this kind of detail and while I’m happy with where it’s at, I’m open to feedback as well ๐
Almost to the materials and textures ๐ Just a bit more modeling… One thing of which I still have to figure out how I’m going to do, but already looking into it ๐