[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 106 through 120 (of 1,277 total)
  • Author
    Posts
  • #35161
    William Miller
    Participant

      @baukepost He uses triangles.

      #35162
      Kent Trammell
      Participant

        @baukepost This is exactly the kind of thing I’m going to cover during the class. In fact if you’re willing to wait, I could use your model and this specific part of the vehicle to demo functional topology for such shapes.

        #35163
        Bauke Post
        Participant

          @theluthier That would be awesome! You can download the .blend file on sketchfab if you want to. I think what I’ll do is save my current car on a different layer and continue working on it in my “main” layer. That way, I’ll gain some more experience on vehicle modeling and when the class starts I’ll be able to learn from my mistakes. 

          Edit: there are still some parts of the bumper that weren’t completely finished, so I’ll upload another one on sketchfab when it is.

          #35164
          Bauke Post
          Participant

            I uploaded an improved model, also available for download: https://sketchfab.com/models/0efb1b31e94a4d76a85ef4311f98079c

            #35165
            Morten Fjellheim
            Participant

              Going to model this car if i find good enough referance photoes.

              #35166
              Aaron Rudderham
              Participant

                Really wanna model a Reliant Regal but can’t seem to find any consistent blueprints, I’ll have to reserve that one for when I get more experienced and can fill in the blanks a little bit.

                #35167
                William Miller
                Participant

                  I, too, am practicing.

                  #35168
                  David Frazier
                  Participant

                    Excited! I see one of the model’s is by Chris Kuhn, I always loved his stuff! I think one of the first things I did as a CGC citizen was Chris’s “Animated Sci Fi Hatch” video.   

                    #35169
                    David Frazier
                    Participant

                      @williamatics Utilizing the shrink-wrap modifier method is the key! 😉 

                      #35170
                      William Miller
                      Participant

                        Really?  How?

                        #35171
                        Kent Trammell
                        Participant

                          @arev Great choice. I love seeing the variety of picks already, from tank to sports car to classic roadster. June is going to be a lot of fun.

                          #35172
                          silentheart00
                          Participant

                            I’m going to take part, too! Can’t wait to try something completely different!

                            #35173
                            Jake Korosi
                            Participant

                              This class looks seriously challenging to me.  I did less well in the character creation course than I had wanted to, but then I had a few distractions that month.  I anticipate fewer problems in June.  I am on board for this one.

                              Now I just have to decide what vehicle I want to model.  I’ve got a bunch of different ideas but I also want to be able to take advantage of both the exterior and interior portions of the class; I may not decide until right before the class begins.  Actually since Week 1’s homework includes choosing the blueprint for our modeling, I guess that means I have all of that week also!  But I think I’ll decide before the class begins.  

                              #35174
                              Aaron Rudderham
                              Participant

                                @jakeblended If it’s any consolation chances are I’m less experienced than you and expressed the same concern, but @theluthier told me earlier in the thread about how the course will be a welcoming environment for a wide range of skill levels. 

                                If you haven’t already, check out the Fundamentals of Hard Surface Modeling and the Mesh Modeling Bootcamp to get you up to speed. I’ve only finished the fundamentals but I’m already feeling more confident in my abilities.

                                #35175
                                Bauke Post
                                Participant

                                  Hey guys!

                                  I’m definitely not a car person, so sketching the interior was very new and difficult for me. Not having any blueprints for this specific interior didn’t help either. I’d like to get some feedback on the size and spacing of things, that would be very helpful.

                                Viewing 15 posts - 106 through 120 (of 1,277 total)
                                • The topic ‘[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender’ is closed to new replies.