[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 121 through 135 (of 1,277 total)
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  • #35176
    John Sanderson
    Participant

      @baukepost I’m not a car person either so take this with a grain of salt, but I feel like the dashboard is too far away from the driver, especially in the top view.  Usually I don’t need to fully extend my arms to reach the steering wheel. I also feel in most cars the dash is even with or even extends past (further back on the car) the side mirror, and the wheel wells usually just barely protrude into the cabin down by the pedals.  All that is pretty close to what you have in the side view, so I would favor that over the top view. I would also increase the width of the center console.  Smash everything in close laterally. The gaps should be just big enough to drop your keys in, but too small for your hand to retrieve them.

      #35177
      William Miller
      Participant

        @procyonlotor You’d think that car manufacturers would be kind enough to let you retreive your keys.

        #35178
        William Miller
        Participant

          I feel confident enough with Blender’s modeling tools to participate in the class.  Onward!

          #35179
          William Miller
          Participant

            I have completed the exterior of my practice tank.  As I put on the finishing touches, a sense of overwhelming joy flew into me.  I was exhilarated!  I was finally good at 3d modeling!  I could model details!  This is my most satisfactory project yet!

            #35180
            Jack
            Participant

              @baukepost Hey, nice job so far! You may have solved your problem by now, but just in case: In the “Introduction to Hard Surface Modeling” course (the cartoon airplane one) you are taught how to block the interior with simple shapes!

              From your sketches, I think the seat should be more to the front, the steering wheel should be around the middle of the upper leg. I don’t know if the car is a 4 seats-two doors type, but if it is, there’s no space to get in!

              #35181
              Jack
              Participant

                I have been doing the courses listed, and I have found out that the addon needed for the scifi helmet (Sculpt Tools) doesn’t work most of the time in 2.79 and is no longer updated. Does anyone know of a good replacement for it?

                #35182
                Zach Zellman
                Participant

                  @jack07 I just downloaded the version of blender that was used in the course. You could do it that way or I found another sculpting add-on that does similar functions! It’s actually pretty cool, but it’s a paid add-on. It’s called SpeedSculpt it’s not expensive at all. It’s 10 euros which is 11.66 usd. It has a lot of awesome features, you should definitely check it out!

                  #35183
                  Bauke Post
                  Participant

                    @jack07 Thanks, there are only two doors by the way, and 2/3 seats. I Indeed use the tchnique of the intro to hard surface modeling to block out my interior. Tomorrow I’ll post another WIP.

                    #35184
                    Kent Trammell
                    Participant

                      @williamatics Excellent practice, William! Kudos for prepping yourself this much. It feels good to be a modeler, right?!

                      #35185
                      Kent Trammell
                      Participant

                        @jack07 SpeedSculpt is a great option. I also like Sculpt Toolkit a lot.

                        #35186
                        Jack
                        Participant

                          Thanks @theluthier and @zachzellman for your suggestions! I ended up buying Sculpt Toolkit because it was closer to the one used in the course. SpeedSculpt has some really interesting features, I may buy it later too!

                          #35187
                          Darren McBain
                          Participant

                            phew, so working through the coursework ahead of week 1.

                            ive put all my models in a sketchfab collection.  just finished the Modelling Bootcamp, and off to start the Hard Surface primer with the plane.

                            https://sketchfab.com/OboShape/collections/cg-cookie-june-2018-pre-recorded-course-work

                            #35188
                            Michallis Pashidis
                            Participant

                              Hi Kent, 

                              I’m rather new and very excited with the class coming up in June. A silly question, 8 PM is it Pacific Time?  I reserved my seat but want to be sure I’ve added the correct time (I’m in GWT+2).

                              It’s good to mention this when reserving a seat. 

                              thank you very much! 

                              #35189
                              Kent Trammell
                              Participant

                                Hi @michallis, glad to hear of your interest and excitement! Live Event times on the Event page display your local time. It’s in the fine print at the top of the page. So for me they’re scheduled for 2pm eastern US time, which is 11am pacific US time. 

                                #35190
                                Michallis Pashidis
                                Participant

                                  @theluthier Thank you, oh now I got it, when I hover over it’s mentioned! 

                                  Great! Looking forward and followed a fast track prep (because i’m still a newbie to all of this).

                                Viewing 15 posts - 121 through 135 (of 1,277 total)
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