[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 1,111 through 1,125 (of 1,277 total)
  • Author
    Posts
  • #36166
    Jake Korosi
    Participant

      Homework Submission Week 4

      I think I’m going to end this here, because I believe this is about as far as I would take this concept before I shifted to edge-modeling the smaller, more precise details and components.  It’s also the furthest I’ve been able to develop a concept before saying “Nah, I don’t like this” and deleting it.  This is try #7, ha.

      This is some kind of spaceship; it is inspired somewhat by the shape of a swooping or diving falcon (by coincidence, @silentheart00!).  I decided to go with a spaceship possibly as a crutch to avoid my “practicality” conflict, since a fantasy spaceship can be shaped like anything and justifications for design elements can always be invented as required…

      I guess the muse doesn’t have me tightly right at the moment, but I definitely recognize the value of sculpting for concept design and could see myself using it in the future.  After the work I managed in the last two weeks this feels like a rather flat note; but I’m really liking the designs other people have been able to pull off.

      #36167
      Jeremy Pouillot
      Participant

        New concept start :

        Only the body is sculpted here, I’ve modeled the arm to avoid hitting my head on my desk with the rounded shapes 😀

        #36168
        William Miller
        Participant

          Homework for Week 4:

          Pretty soon, it started to look more like a fighter jet than a submarine, so I embraced that path.

          #36169
          Jake Korosi
          Participant

            @williamatics is that proportional-editing with a Random falloff for the jet-flame? 🙂

            #36170
            William Miller
            Participant

              @jakeblended No, I used a cloud texture with a very strong crease brush.

              #36171
              Jake Korosi
              Participant

                @williamatics Clever…

                #36172
                Greg McKim
                Participant

                  Homework Submission Week 4

                  I tried to sculpt this initially but my file ended way too big, like 150 mb because I did too much dyntopo on the side panels and it got all messed up lol. So I did a re-topo then I did a multi-res modifier and it worked out better for me.

                  #36173
                  Aaron Rudderham
                  Participant

                    @tbrbn Really looking forward to retopoing it myself, once I actually know how to do it haha. Thanks for the feedback too! Glad to hear about the surfaces, that was by far my biggest concern. Great to hear about the lighting too, the most consistent criticism of my previous work was dull lighting so it’s nice to know I’ve improved over the past month or two.

                    #36174
                    Aaron Rudderham
                    Participant

                      @michallis Dang, I gotta applaud the creativity on this one, I never coulda thought of that, nice stuff! Hope you decide to render it with a rider one day.

                      #36175
                      Aaron Rudderham
                      Participant

                        @thepainter Oooooo that topology, I’m jealous. Hoping I can be that slick one day.

                        #36176
                        Aaron Rudderham
                        Participant

                          @theluthier Really? Thanks! This is my first proper project with sculpting so I’m not particularly sure of the standards but it’s good to know I’m doing well.

                          #36177
                          Aaron Rudderham
                          Participant

                            @freddie82 Oooo I’m really liking this one, nice outlines and creative design. What inspired this one?

                            @silentheart00 This has got a looooot of potential, I hope it turns out great! Also nice idea using ZBrush, wish I had that myself.

                            @jakeblended Woah. That’s just awesome. Love sci-fi esque stuff like that. Feel you on restarting too, redid today’s work like 4 times haha.

                            @dieedi Dang this is real interesting, if that part that’s hanging off is an arm and there’s gonna be another one I’m really reminded of the Pods from NieR: Automata. Keep it up!

                            @williamatics I really respect the creativity on the engines, wouldn’t have thought of that myself. Adds some real nice detail as well, so good stuff!

                            @doulos4iesou  Damn retopoed already? That’s dedicated, hope I manage to do the same at some point. Unless you’re implying you completely redid your model from scratch because of the file size, in which case that’s arguably even more dedication!

                            Decided to put these all in one message because I’ve already posted like 4 and yeah… don’t wanna be spammy…

                            #36178
                            Aaron Rudderham
                            Participant

                              Day 3 done!

                              Okay, that’s it. No more Fallout until this work is done. I’m no-lifeing it again. My spurs can go jingle jangle jingle jangle another time. I like what I’ve got so far but I’ll be here until Judgement Day unless I quicken up my pace. Just the stinger left then the details ensue!

                              #36179
                              Jake Korosi
                              Participant

                                @thecabbagedetective That’s crazy.  Serious respect!  I think I have a fair bit more to learn about sculpting.

                                #36180
                                Jake Korosi
                                Participant

                                  @doulos4iesou So smooth!  I swear this looks like it belongs in a Jonny Quest cartoon. 

                                Viewing 15 posts - 1,111 through 1,125 (of 1,277 total)
                                • The topic ‘[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender’ is closed to new replies.