[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 1,126 through 1,140 (of 1,277 total)
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  • #36181
    Marc Hany
    Participant

      @thecabbagedetective  Thanks for ur comment . As for inspiration i had none.. It was all just playing around trying shapes. Now that it is done i think it looks kinda like an ant or a shoe 😂😂.  Great work on ur model by the way it looks super smooth. Good job👏

      #36182
      Darren McBain
      Participant

        so, arrived back home last night finally.  for the sculpt ive got a an idea for a bike type thingameebob thats kind of inspired by a Cobra.  little pencil idea for starters, see how it pans out

        #36183
        Darren McBain
        Participant

          and a bit of a WIP over a coffee, quite liking the idea of it.

          #36184
          Darren McBain
          Participant

            [Homework Submission – Week 4]

            Cobra themed Bike

            https://sketchfab.com/models/3c9b83c38885486488146ecae7187e1e

            tried not to spend more than a couple of hours like you advised, took a while for any idea to form, but just started making shapes and that popped into my head.

            #36185
            Kaj Suominen
            Participant

              @theluthier 

              Week 4 Homework submission : Space flyer

              not my normal approach to concepting, usually go with hardops. but this is really useful way if i have bit more time to make massing models in future.

               i’m putting more sculpting too  in my days, since the freeforming ideas is bit easier this way.

               

              #36186
              Palo Piktor
              Participant

                @theluthier 

                Thanks. Yep, totally agree with you.

                @thecabbagedetective

                Thank you, Aaron. I appreciate it.

                @tbrbn

                Thanks for the point Thibaut. Now it looks totally different 🙂 and i will change it even more based on the newest references.

                Here is WIP for day 4. 

                #36187
                Palo Piktor
                Participant

                  @csehz Well done.

                  #36188
                  Palo Piktor
                  Participant

                    @michallis Good job. Carpaint looks so real, however tires look plastic to me.

                    #36189
                    Palo Piktor
                    Participant

                      @tbrbn Your car sculpt looks interesting. Great presentation render, should be selling well 🙂

                      #36190
                      Palo Piktor
                      Participant

                        @thecabbagedetective Nice work, looks a bit scary and is gaining respect from viewer.

                        #36191
                        Jake Korosi
                        Participant

                          @thepainter That interior is shaping up beautifully!

                          #36192
                          Michallis Pashidis
                          Participant

                            @thepainter thanks for the feedback, i will work on the tires, noted 🙂

                            #36193
                            Greg McKim
                            Participant

                              @thecabbagedetective

                              Well I started out with a skin modifier then tried to sculpt that but I got too much detail because I had dyntopo on like 5 pixels. The file got too big for my memory and I couldn’t do anything. So I did a retopo, then made a quick mesh then applied a mult-res on it and sculpted that.

                              I think I like the multi-res better myself I guess cause I’m square.

                              🙂

                              #36194
                              Greg McKim
                              Participant

                                @jakeblended

                                I used to watch Johnny Quest when I was a kid!

                                #36195
                                Kaj Suominen
                                Participant

                                  @doulos4iesou decimate modifier works well on that too if you have mesh that got too dense. you can retain pretty much all details with .2 ratio.

                                Viewing 15 posts - 1,126 through 1,140 (of 1,277 total)
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