@theluthier Wow, thanks! The missing details I intended to add were the windshield wipers, a gas cap behind the passenger door, and the license plate and bracket.
I’m trying to figure out where that duplicate geometry is coming from. I think it might be a Sketchfab glitch, where the bottom surface of the fender is showing through? It doesn’t show up in Blender; but if I upload the model to Sketchfab again I’ll see about pulling that inner surface down a little bit to see if that fixes it.
I just noticed another thing about Sketchfab. I’m using a shrinkwrap modifier for the hood emblem – the letters are sunken, but it looks like Sketchfab is rendering the blank I’m using for the shrinkwrap base so they’re filled in. In fact looking very close I’m not sure Sketchfab recognizes the shrinkwrap modifier at all, the area around the letters looks a little janky.
Also, if you haven’t yet, DO NOT look at the topology for the side of the truck bed! It’s Kubrick-grade horror. It’s because I made the dumb decision to model the rear fender as part of the truck bed, it should’ve been a separate piece. The only reason the mesh doesn’t come out awful in the renders is because it is a perfectly straight, flat surface.