[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 691 through 705 (of 1,277 total)
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  • #35746
    Kent Trammell
    Participant

      @baukepost I should be able to fit in a bit of leather seat sculpting.

      #35747
      Kent Trammell
      Participant

        @jakeblended Jaaaake…this is a gorgeous model. I’m not aware of the small details you’re missing, but I am aware of the headlight details and the chevrolet logo on the front! Surfaces are so smooth, edges/details are so crispy..amazing work. A+ for the week.

        My one note is that there’s a barely-there pinch on the front corner of the hood and (on sketchfab) a duplicate piece of geo within the front wheel well piece. 

        Those are very nitpicky. Again, fantastic work overall.

        #35748
        Kent Trammell
        Participant
          #35749
          Tobias Schmid
          Participant

            Homework Submission Week 2

            Still WIP

            That was a big challenge to model, especially the non-primitives shapes and the connection between those. Still lot of details to do, but i can recognise it as a car. =)
            Topology can surely be improved. I guess i should use holding edges for all pannelcuts and around Details. And use same topology on nearby objects.

            https://sketchfab.com/models/3b5829d3583f441d9d567018acfe3a95

            Cant wait for Week 4 with sculpting first and retopo later. I guess this will be my favorite workflow.

            #35750
            Kent Trammell
            Participant

              @williamatics Whoops, yes I totally missed your submission – thanks for pointing me there!

              Wow, your tank has turned out splendidly. For the most part surfaces are smooth, edges are crisp, and details are lovely. Also there’s some clever modeling techniques in there 😎. I’ve a couple technical notes:

              1. One piece on the back isn’t modeled for subsurf. I imagine a simple oversight.

              2. There’s some detail “decals” on the back that have overly sharp edges compared to the smoothness of edges everywhere else:

              And finally a more subjective note, since this is a concept vehicle: There are areas that feel under-detailed; too simple by comparison to other areas. Like the base of the tank and hover engines. Next to the more detailed areas, these feel plain; they’re begging for some extra flair imo.

              Those are fairly minor notes though. All things considered, I’m quite impressed with your result! It’s an A for the week, easy.

              #35751
              Kent Trammell
              Participant

                @agaton Where did you come from?! Haha, I don’t remember seeing anything from you in the class until this awesome war plane! Very cool model – it’s an A for week 2 homework. Did you submit week 1 and I just missed it?

                #35752
                Kaj Suominen
                Participant

                  @theluthier 

                  i think its what its going to be now. without doing from scratch. 🙂 which i propably do at some point. need more practice on this sort of modeling. 3d concept modeling is alot different than this. 🙂

                  #35753
                  Vlado Tasner
                  Participant

                    HOMEWORK SUBMISSION WEEK 2

                    I finally finished it. I think I could improve a lot of tiny bits, but I also think it was a good point to stop and move on.
                    Sketchfab is hating me for some reason so I will just post pictures. I will try later on, and I can also provide blend file if needed.





                    The tires grip is a bit odd, I should’ve used displacement or leave them without ridges.I also didn’t focues on underside (suspension, drivetrain, etc.) since I thought it wasn’t needed.

                    EDIT: I hid some objects while taking screenies. Reuplaoded images

                    #35754
                    Omar Domenech
                    Participant

                      It took me at least 8 do overs and an insane amount of hours to model this car and yet it is still not perfect, it has a lot of mistakes. All the pain was due to bad blueprints. But lots of experience points gained. 

                      #35755
                      Katerina Novakova
                      Participant

                        @dostovel I think the work that you’ve put into it was well worth it, Omar. I can see your car has similar areas I was struggling with and I really like the way you laid out the topology there. It feels very professional (as far as I can tell anyway). 🙂

                        #35756
                        Aaron Rudderham
                        Participant

                          @dostovel This is amazing for topology alone. My biggest weakness with modeling and this is done fantastically, I hope to be this good one day.

                          #35757
                          Kaj Suominen
                          Participant

                            @dostovel thats solid work. if i were to nitpick, the windows lack the slight curvature that most car glass have. but other that that. damn. 🙂 keep it up 🙂

                            #35758
                            Adam Bowkett
                            Participant

                              Here goes, I present week2 homework.  Vehicle  “Outer Shell”   https://skfb.ly/6zMJq

                              A change of mind as the drawing went on, a roof seemed overrated. The idea of this is to have all the parts as bolt on. The outer shell is intended to be  lightweight fibreglass mounted to a chassis.

                               

                              #35759
                              Neil Nicholson
                              Participant

                                HOMEWORK WEEK 2

                                I have not completed a car but I submit the following.

                                The model can be found using the link below.

                                https://skfb.ly/6zMLp

                                I believe that after watching some of the motorbike video i can redo the panels with better topology.

                                Cheers Neil.

                                #35760
                                Kent Trammell
                                Participant

                                  @benkroft Congrats on the submission, Tobias! First off – yes: You’re model is absolutely recognizable as a car 😅 The one big note I have is that the vehicle still feels too boxy in general compared to the real thing:

                                  Hopefully the color-coordination is self explanatory enough, but the red is blurred on the photo trying to depict a smoother/rounder contour compared to the sharper contour on your model.

                                  In the end though, it’s a solid effort; solid model. It’s a B in my book! Nice work, Tobias 👍

                                Viewing 15 posts - 691 through 705 (of 1,277 total)
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