[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 661 through 675 (of 1,277 total)
  • Author
    Posts
  • #35716
    silentheart00
    Participant

      WIP 2

      Figuring it out.  Curse busy weeks…

      #35717
      Jack
      Participant

        @silentheart00 That is possible to do in sketchfab, you will need an albedo map, metalness map, roughness map and normal map. Maybe an opacity map, depending on how you assign materials. Then you drop those maps in the editor and manually assign them to the right slot.

        You can get the same level of detail Cycles can provide, in Sketchfab. But it requires a different approach, similar to the one used in game engines.

        #35718
        Jack
        Participant

          @csehz Can’t wait to see it!

          #35719
          Thibaut Bourbon
          Participant

            @michallis Glad you like it, thank you!

            #35720
            silentheart00
            Participant

              @jack07 Yeah, I figured it’s something like that.  I’m missing the piece of knowledge that connects the dots, annoyingly, but I’ll get it.  I must go deeper….

              #35721
              Jack
              Participant

                @silentheart00 The least headache inducing way to get that level of detail would be with Substance Painter. It’s a really powerful software, people can do photorealistic materials with it, and it can easily bake them to use in a real time application.

                #35722
                Palo Piktor
                Participant

                  @theluthier Thank you, thats awesome, Kent.

                  I’m thinking about giving the option to skip the interior this coming week to continue polishing vehicle exteriors. 

                  Agree, that would be awesome. Maybe you can let members vote for this idea.

                  It took me about 40 hours as i had to start over on some parts. The last 8 hours my wife started to have a bit of anger in her eyes. So it was not only a modelling challenge but also a relationship challenge 🙂

                  #35723
                  Palo Piktor
                  Participant

                    @silenthans Very nice work, altought it is missing some details. Love this old cars.

                    #35724
                    Matthew Ullrey
                    Participant

                      Homework Submission Week 2

                      Here is what I have so far. I’m getting down to the smaller details. I would like to add the side mirror, door handles, and the other chrome bits. This Porsche is deceptively curvy.

                      #35725
                      Bauke Post
                      Participant

                        @ullreym I like it! Are the tires really supposed to be that small or is that a mistake in the blueprint?

                        #35726
                        Bauke Post
                        Participant

                          @theluthier I was wondering if you were planning on doing some leather sculpting in the demo tomorrow. I find that’s pretty difficult to do, especially since I have to model pretty complex seats on my hoverbike. I think having  a little demo on this would help a ton for a lot of people.

                          #35727
                          Jake Korosi
                          Participant

                            Homework Submission Week 2:

                            Well, I ran out of time, and there are a few small details I wasn’t able to add.  Wasn’t able to finish the undercarriage as much as I wanted to either (not that I was going to add much I guess).  But, I’m still happy with the state of this as a homework submission I think.  This was very hard work, but I really did enjoy it.

                            Sketchfab link:

                            https://sketchfab.com/models/001727cf801845de870b11d84498766f

                            Next week’s the interior?  Hoo boy.

                            #35728
                            Jake Korosi
                            Participant

                              @thepainter All of them, it feels like.  Several, several hours.

                              #35729
                              Michallis Pashidis
                              Participant

                                @jakeblended 

                                Very nice! Also presentation, how do you do the environment? Is it a HDRi and a simple plane? 

                                #35730
                                Matthew Ullrey
                                Participant

                                  @baukepost Thanks for the like! I agree, those tires looks a bit slim. Looking more like bicycle tires, but I’m sure that thing gets really good gas mileage. It is a little car so I think it may be accurate. 

                                  I would also like to add that this month’s class has garnered me disapproving looks from my darling bride. The late hours tweaking vertices doesn’t seem to hold the same level of importance to her as it does me. 😔

                                Viewing 15 posts - 661 through 675 (of 1,277 total)
                                • The topic ‘[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender’ is closed to new replies.