[ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Forum Archive [ENDED] BC2-1803 – March 2018 Class Homepage – Creating Stylized Characters with Blender

Viewing 15 posts - 616 through 630 (of 673 total)
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  • #33929
    John Sanderson
    Participant

      Masterpiece indeed! Excellent work! So many details so well executed. The only small adjustment I would recommend is to lower the saturation and brightness of the rust on the knife.  This is a portfolio piece for sure.

      #33930
      Kent Trammell
      Participant

        I love how she turned out @silenthans! She would be so cool as pedestaled figurine. Your shading quality gives that kind of feel. Really nice job.

        Really happy to see you take her all the way to completion. A+ work, easy 👏

        Thanks for joining this class! Bear with me as I’m eager to get the next class prepped and on the calendar. A post-class survey is coming ASAP (this week sometime) which includes three options to vote on for the next class (in May likely)

        PS: Oh and did you do the axe exercise?

        #33931
        Kent Trammell
        Participant

          Good call Mark – I think from now on I’m going to suggest people upload their un-smoothed version to sketchfab. Everyone uploaded this way, so no biggie. Now we know.

          But still, I can tell it’s a clean retopo @procyonlotor. Good A-quality work!

          #33932
          Kent Trammell
          Participant

            Awesome retopo, @valandrath! That time-consuming work paid off. It’s very clean and uniform. And I too like that you modeled the scare into the base geo. Good stuff. You’ve earned an A in my book!

            The orb looks super clean as well. Another A

            #33933
            Kent Trammell
            Participant

              Adam is progressing well, @silver0199! Out of the gate, I might suggest that you change your background color to something other than black since the harsh shadows make the character’s silhouette disappear a bit.

              Are you going for a game-res asset?

              PS: This thread will be open indefinitely but it’s officially at the end of it’s “class lifespan” meaning I won’t be able to commit any more weekly time to it. I’ll pop in occasionally if I see activity but users are more than welcome to keep working on their characters here if you wish!

              #33934
              Kent Trammell
              Participant

                NONSENSE @csehz. No need to be shy – It’s important for everyone to respect each other’s relative level, including respecting yourself. Everyone starts at the same level; there’s no fast tracking.

                And besides, this little giraffe is quite the cutie and you successfully completed each week’s homework. Awesome job! You’ve earned an A this week in my book. Thank you for participating and sharing your work this month 🙇🏻‍♂️

                PS: Did you do the axe exercise?

                #33935
                Kent Trammell
                Participant

                  Really nice work @procyonlotor! Despite the WIP-feel of some areas, it’s clear that you’ve already put in solid time and effort. The chest plate looks awesome with it’s high level of detail. I can’t not give you an A – good stuff!

                  Did you do the axe exercises?

                  PS: I go over transparency maps in sketchfab in this lesson.

                  #33936
                  Kent Trammell
                  Participant

                    Ouch, I felt the gasp of panic just reading this lol. Glad to hear the blend1 saved you. See there’s a reason for those!

                    #33937
                    Kent Trammell
                    Participant

                      @hypester77  This thread will be open indefinitely but it’s officially at the end of it’s “class lifespan” meaning I won’t be able to commit weekly time to it anymore. I’ll pop in occasionally if I see activity but users are more than welcome to keep working on their characters here if you wish!

                      Thanks for sharing about your workflow experience, both highs and lows. I hope to see your finished character at some point!

                      #33938
                      Kent Trammell
                      Participant

                        I second Jake – Very interesting character coming to life here. Keep going @hypester77!

                        #33939
                        Kent Trammell
                        Participant

                          Love the texture work @ullreym! Bummer about the decimation. Did sketchfab keep rejecting higher polycounts till this one? I’ve been able to upload much higher resolution meshes..all your poor geometric detail 😥

                          Overall I’m still so impressed at how you managed to take an Ok character concept (in my opinion only!) and level up the character model to surpass it. It’s been very enjoyable seeing you forge Ulbricht this month 🙇🏻‍♂️

                          #33940
                          Kent Trammell
                          Participant

                            MALHOMSIIIIII!!!! What a final result. One-Legged Pete turned out beauifully. Wow. Just…wow.

                            A++ is an understatement 👏

                            If this isn’t you taking your art seriously, I can’t wait to see what you do when you take it seriously. It’s been a pleasure having you in the class and a thrill to see you forge your character. Thanks for participating @malhomsi 🙇🏻‍♂️

                            PS: Did you do the axe exercise?

                            #33941
                            Kent Trammell
                            Participant

                              🚨🚨🚨🚨🚨🚨

                              [FINAL] CLASS ANNOUNCEMENT #6 (Apr 9, 2018)

                              We’ve reached the end of the homework extension period and this class officially comes to end. What a month! It’s been a thrill to see each of you forge your characters, learn new things, share tips with each other, and offer critiques along the way.

                              This thread will be open indefinitely but it’s officially at the end of it’s “class lifespan” meaning I won’t be able to commit weekly time to it anymore and I will unpin it from the forum topics list. I’ll pop in occasionally if I see activity but you all are more than welcome to keep working on their characters here if you wish!

                              🚨🚨🚨🚨🚨🚨

                              PS: Within the next 24 hrs I’ll be posting a ‘closing report’ with final remarks about the class. It will also include a survey where you can vote on the next class topic.

                              #33942
                              Zsolt Cseh
                              Participant

                                @malhomsi that is absolutely brilliant! 

                                Yes definitely it is worth to invest in some new hardwares, because the actual ones just hinder your talent and better to eliminate that source of frustration.

                                Anyway +1 for the proposal to have a final stream after the classes, in some 30 minutes for example. That would also mean a more strict deadline for the 4th week, where presumably more students would like to fit in and post also the final one.

                                #33943
                                Jack
                                Participant

                                  @malhomsi Amazing! You should do some commissions, or freelancing! Your equipment will start paying itself haha!

                                Viewing 15 posts - 616 through 630 (of 673 total)
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