[ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Forum Archive [ENDED] BC1-1801 – January Class Homepage – Getting Started with 3D Modeling & Blender

Viewing 15 posts - 466 through 480 (of 663 total)
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  • #32685
    Matthew Ullrey
    Participant

      BC1-1801 Week 3 Homework Submission:

      The three sculpted shapes.

      Three objects: Mushroom, Candle, and Carved Pumpkin.

      And….. Melvin. This was loads of fun!

      #32686
      Ninive Kha
      Participant

        BC1-1801 Week 3 Homework Submission:

        Sorry, I didn’t have enough time this week to do all the homework…

        Melvin in Scketchfab.

        #32687
        Matthew Ullrey
        Participant

          The platypus is awesome!

          #32688
          Kent Trammell
          Participant

            These are awesome primitive sculpts! They’re very polished shapes, sharp edges, non-bumpy/mushy. You seem to really be getting the hang of sculpting. Great work @monaloren 👏

            #32689
            Matthew Ullrey
            Participant

              I really like your stylized character (the ears keep looking at me) 🙂 Also I enjoyed how you made the shapes and Melvin really look like clay. Sorry you won’t make the last stream.

              #32690
              Kent Trammell
              Participant

                Pretty good Melvin @monaloren! Shapes are strong and smooth, defined, not mushy. A couple notes: 

                • The connection crease of the legs to the torso seems to wrap around the whole leg. It makes it look like the leg is a separate object rather than part of the same flesh.
                • The spine’s curvature is opposite of what feels natural for a jump to me. Where the middle of the spine is pushed backward. It would feel like a more nature jump if the middle of the spine was pushed forward, puffing out the chest.

                Did you submit this to the exercise? You’ll get XP if you do (and pass, which you will).

                #32691
                Kent Trammell
                Participant

                  Haha MELVINA!! Love the creativity 😄

                  #32692
                  Kent Trammell
                  Participant

                    Good words from @procyonlotor, @swikni, and @gradyp. I will echo that this is not a failure. I can sense the frustration in your text, but do not dismay! It’s clear that you’re learning. Like Jere suggests, this mythological bird creature might be a little complex for learning to sculpt. But hats off to you for going after it 💪

                    #32693
                    Kent Trammell
                    Participant

                      Nice job with the torus! To John’s point, when sculpting with dyntopo, geometry doesn’t really matter and booleans are perfectly fine.

                      Your cube looks the most polished out of your shapes: Very flat sides and tight edges. The others are a bit mushy/bumpy. Still good work over all 👏

                      #32694
                      LJ Simpson
                      Participant

                        That cube does look great! And kudos on going for the torus!

                        #32695
                        LJ Simpson
                        Participant

                          Great job on the clown @swikni !

                          #32696
                          LJ Simpson
                          Participant

                            Love the Platypus!

                            #32697
                            LJ Simpson
                            Participant

                              Thanks for sharing! Nice clean work!

                              #32698
                              LJ Simpson
                              Participant

                                Nice @csehz! Looks like a claymation. Really like the expression on the sun!

                                #32699
                                Kent Trammell
                                Participant

                                  Really good sculpts overall @swikni! Sorry to hear you’re not on your ideal computer, but you’re clearly making it work. The front side of Melvin’s left leg has an unnaturally sharp edge going down the length and the cube is less polished than the cone and sphere.

                                  Those are minor notes though. A-grade work this week!

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