BC1-1808 Homework, Pavel Mazanik

Forum Archive BC1-1808 Homework, Pavel Mazanik

Viewing 15 posts - 31 through 45 (of 125 total)
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  • #40356
    Zsolt Cseh
    Participant

      @nekronavt Pavel I am being late a bit and so still regarding your Week 1 submission – that is A W E S O M E! ๐Ÿ™‚ It has such a unique style 

      #40357
      Pavel Mazanik
      Participant

        @csehz Never late for compliment ๐Ÿ˜€ Thank you.

        WIP

        #40358
        silentheart00
        Participant

          @nekronavt Now we’re getting something nifty!

          #40359
          n647
          Participant

            Nice work on those pipes so far ๐Ÿ˜€

            #40360
            Matthew Ullrey
            Participant

              @nekronavt Very nice work and really creepy! ั…ะพั€ะพัˆะพฬ!

              #40361
              smurfmier1985
              Participant

                @nekronavt wicked this looks really awesome so far! ๐Ÿ˜ฌ

                #40362
                Julian B
                Participant

                  @nekronavt Wow, that’s really cool, well done so far! ๐Ÿ˜ฎ

                  #40363
                  Pavel Mazanik
                  Participant

                    @bsdwerbeagentur @smurfmier1985 @ullreym @silentheart00 @n647 

                    Thank you all and ัะฟะฐัะธะฑะพ (;D), folks!

                    And I think I can call it my

                    Week #2 Homework Submission

                    I wanted to do some substance painter stuff, but I decided to use just some procedurals and principled shaders. And It’s my first render with EEVEE ๐Ÿ™‚

                    #40364
                    smurfmier1985
                    Participant

                      @nekronavt Wow how did you make the skull look so good with eevee??! It’s awesome! ๐Ÿ˜ฌ

                      #40365
                      Pavel Mazanik
                      Participant

                        @smurfmier1985 thanks ๐Ÿ™‚

                         Like this. And enabling SSS in EEVEE settings

                        UPDATE: I attached .blend to header post.

                        #40366
                        smurfmier1985
                        Participant

                          @nekronavt Thanks for showing that! So all the texture is made with shaders? Didn’t know you could do that. I’ll download your blendfile to poke around a bit ๐Ÿ˜ฌ

                          #40367
                          Pavel Mazanik
                          Participant

                            @smurfmier1985 You can do cool stuff with procedural materials in Blender indeed (and this bone material is defenetly not that cool :D) But in my opinion for complex object it’s easier to get good results with painted textures. And sometimes mix of both procedural and painted.

                            #40368
                            silentheart00
                            Participant

                              Good stuff here.  I think I’ll poke around at your lights to see what you did there.

                              #40369
                              yukino hatake
                              Participant

                                Really cool done. love this . also nice idea you worked out ๐Ÿ˜€

                                There are so manny amazing submissions i Love this one a lot

                                #40370
                                Pavel Mazanik
                                Participant

                                  @silentheart00 @yukinoh1989 thank you ๐Ÿ™‚

                                  A little turntable as a bonus ๐Ÿ™‚

                                Viewing 15 posts - 31 through 45 (of 125 total)
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