BC1-1808 Homework, Pavel Mazanik

Forum Archive BC1-1808 Homework, Pavel Mazanik

Viewing 15 posts - 16 through 30 (of 125 total)
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  • #40341
    Pavel Mazanik
    Participant

      @shiennar thanks. Actually the most difficult part was hull bottom. Sails are pretty easy and, to be honest, not very neat xD

      #40342
      Pavel Mazanik
      Participant

        Sorry for posting after deadline, but I’m suddenly realized, that this ship lacks of one little detail ๐Ÿ˜€

        #40343
        smurfmier1985
        Participant

          @nekronavt Yes! That’s the cherry on top, pirate Suzanne love it!

          #40344
          Michallis Pashidis
          Participant

            @nekronavt Sail away! Nice ๐Ÿ™‚

            #40345
            silentheart00
            Participant

              @nekronavt Now you’re thinking with Suzanne!

              #40346
              Kent Trammell
              Participant

                @nekronavt Wonderful work! Wow. Like a lego galleon – love it. Splendid detail. It’s one of those that are hard to believe they’re just primitives. A+ work, Pavel! ๐Ÿ‘

                PS: I love the Suzanne easter eggs popping up in several submissions. I feel like this class could run away with such a theme ๐Ÿ˜Ž

                #40347
                Pavel Mazanik
                Participant

                  @theluthier Thank you. Primitive modeling is really a pain for me, it’s like playing guitar with bricks tied to hands ๐Ÿ˜€ Can’t wait for mesh modeling and sculpting streams ๐Ÿ™‚

                  #40348
                  Pavel Mazanik
                  Participant

                    I’m on process. Modelling with modifiers without ability to see them in edit mode is so frustrating. Especially subdivision surface. No pain, no gain! And I miss LoopTools, hope to see them in 2.8 as soon as possible. 

                    #40349
                    smurfmier1985
                    Participant

                      @nekronavt I feel your pain, it is quite annoying without seeing it.. you model looks good!! You got a pirate theme going on this class, ay matey I like it! ๐Ÿ˜ฌ

                      #40350
                      Pavel Mazanik
                      Participant

                        @smurfmier1985 Thanks! I’m working on pirate themed VR game with my cousin in spare time :D. But this one will not be a regular skull. I’m plannig to do some cyberpunk stuff here. Some wires and screws perhaps. Cyberskull ๐Ÿ™‚

                        I’d rather do a sculpt first and then retopology, but for this time it will be pure mesh modeling. It will never be superfluous to practice skull modeling ๐Ÿ˜€

                        #40351
                        smurfmier1985
                        Participant

                          @nekronavt Oh cool, I like that twist! Never saw that one coming. Still looks good without the sculpting I think. I’ll be keeping an eye on how this evolves ๐Ÿ˜Ž

                          #40352
                          silentheart00
                          Participant

                            Looks good as far as I can tell.  Good for you for using this class as motivation for other projects lol.  I think others are doing the same thing as well.

                            #40353
                            n647
                            Participant

                              Nice,  Iwant to see what you do with the cyberpunk on the skull, maybe something like a 40K servitor?

                              #40354
                              Julian B
                              Participant

                                @nekronavt Very good so far! A cyberskull, as you call it, is a really cool idea! ๐Ÿ˜ƒ

                                #40355
                                Pavel Mazanik
                                Participant

                                  @silentheart00 thanks ๐Ÿ™‚

                                  @n647 thanks, I’m quite improvising here, so I’m not sure, how it will appear ๐Ÿ™‚

                                  @bsdwerbeagentur  thanks ๐Ÿ™‚ Yeah, I’think I could find a creative use of modifiers here

                                Viewing 15 posts - 16 through 30 (of 125 total)
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