Backhoe Contribution-spikeyxxx-Wheels/Axle

Forum Archive Backhoe Contribution-spikeyxxx-Wheels/Axle

Viewing 15 posts - 46 through 60 (of 109 total)
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  • #57644
    Adrian Bellworthy
    Participant

      Looking great @spikeyxxx , a little dirt and some scratches and its done. 👍

      #57645
      spikeyxxx
      Participant

        Thanks! And I’m also looking forward to the shading!

        #57646
        spikeyxxx
        Participant

          Another piece done:

          Not 100% accurate to the reference but it looks good enough to me in the model:

          #57647
          Kent Trammell
          Participant

            Seriously…gorgeous… 👏

            #57648
            Shawn Blanch
            Participant

              I can’t believe he clipped the dedicatory nameplate from the render. That is the best part.

              That looks amazing @spikeyxxx 

              #57649
              spikeyxxx
              Participant

                A little bit of progress:

                and a render:

                #57650
                spikeyxxx
                Participant

                  @adrian2301 All seems to fit really well!

                  Maybe we can connect the motor something like this:

                  ?

                  #57651
                  Adrian Bellworthy
                  Participant

                    Yes @spikeyxxx that looks perfect. We should go with that, I like your joint better, I was unsure of that end so I copied the other end.

                    I need to change my shade of yellow also.

                    #57652
                    spikeyxxx
                    Participant

                      I have read that CAT uses FFC500 for its yellow…

                      #57653
                      Keith
                      Participant

                        Wow! The level of detail on this is quite stunning, great work!

                        #57654
                        Ingmar Franz
                        Participant

                          I can’t get enough of your renderings, @spikeyxxx . Looks to me so real that I want to grab into my computer screen in order to touch the axle 👍!

                          #57655
                          Shawn Blanch
                          Participant

                            I replied to your question on the main thread @spikeyxxx but with broken links it is in the middle on page 8 for now. FFC500 is good enough. I say let’s go with it.

                            It is a thing of beauty that is for sure!

                            #57656
                            spikeyxxx
                            Participant

                              @blanchsb it’s a good thing you found it…the question got buried so fast in that thread;)

                              I was a bit unsure, because:

                              1. there was another site that posted a completely different hex value (but this color looked more like it to me) and

                              2. they gave this the RGB values of (255, 197, 0), which in Blender would mean a Green of about 0.77255, but typing in the Hex in Blender and then switching to RGB representation the Green is about 0.55834…

                              So I checked and C5 is indeed 197 in decimal.

                              The thing is that the Hex value in Blender is Gamma corrected and the RGB values are not!

                              If you type in 7F7F7F in Blender,(which is 127 or 0.5) then you get a Value of 0.5 in the HSV (with some rounding error),

                              but in RGB that gives (0.212, 0.212, 0.212)…

                              In the ‘old days’ a Value of 0.5 in HSV would yield a RGB of (0.5, 0.5, 0.5), but at a certain point in time (‘long’ before 2.8) they changed that. Don’t know why, but I remember Kent telling us this in one of his Shader Forge lessons..

                              #57657
                              Shawn Blanch
                              Participant

                                I bet @theluthier could explain it a little better. There must be a good reason why RGB got changed like that.

                                I trusted the HEX values and didn’t even check the HSV after my RGB findings since I assumed it would not be reflected either. As long as I remember to use HEX I don’t think it is a deal breaker.

                                Thanks for the explanation. Always worth my read.

                                #57658
                                Kent Trammell
                                Participant

                                  I always sigh when it comes to Blender’s colorspace technicalities. A few years ago they changed how colorspace was interpreted (at which point I submitted a bug to the devs about the 0.5 example Spikey mentioned) then filmic was made default… and I’ve never fully understood it since. Color gurus like Troy S make my mind explode with the nuanced specifics of digital color representation.

                                  The result for me is not getting too stuck on achieving a specific color based on hex values. I’ll plug in the value we’re discussing but adjust it to taste if it seems off. Lighting, material, color space, monitor calibration..it all affects color.

                                  Similar to what I tell my wife when she holds a paint color swatch up to the wall: Until we see the room fully painted we can never truly know if it’s what we want or if the swatch is an accurate representation. Lighting deeply affects how our eyes perceive color and a swatch (or hex value) can’t represent it fully.

                                Viewing 15 posts - 46 through 60 (of 109 total)
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