30 Days of Modeling

Forum Archive 30 Days of Modeling

Viewing 15 posts - 211 through 225 (of 339 total)
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  • #47347
    smurfmier1985
    Participant

      @spikeyxxx have a nice trip to here spikey! 😉

      #47348
      William Miller
      Participant

        #47349
        Phillip Capon
        Participant

          This is what I get for spending all my time playing with rigid body chains. It still explodes instantly despite playing around with the Calculations per Second and the margin. Also made sure the scale was applied and the individual origins are at the geometry. Any advice?

          #47350
          Jonathan Gonzalez
          Participant

            @train30 I had the exact same thing happen to me. I used mesh for the rigidbody shape, convex, tried passive and everything went wonky. The handles themselves also had issues, they would create this weird vibration effect as if they never settled onto a flat surface. Blender crash on me quite a few times so I gave up and just manually placed the chain.

            #47351
            Phillip Capon
            Participant

              @jgonzalez Were you working in true scale (with like half inch wide chain links)? That’s what I was trying. This morning I played around with 2 meter wide chain links and they seem to be much more reliable. I think remember the Intro Dynamics course mentioning small objects can be weird. 

              Also the small chain links behaved a bit better when I scaled their mass down by the same amount as the geometry.

              #47352
              Jere Haapaharju
              Participant

                Making grass with EEVEE didn’t go so well

                #47353
                Mona Loren
                Participant

                  Barrel.

                  I have no words anymore – all I see are modifiers 😉

                  #47354
                  tanya
                  Participant

                    I don’t like my barrel at all, but time was up a while ago.  Learned a lot about modifiers and materials, mainly what doesn’t work. 

                    #47355
                    Jonathan Gonzalez
                    Participant

                      Here is today’s render. Kept it simple for Saturday

                      #47356
                      Jonathan Gonzalez
                      Participant

                        @train30 Yeah I found that same issue. I was trying to go true to scale and apparently the rigidbody system doesn’t like that. I cranked up the scale and it worked a bit better but I still had issues and crashes so I gave up on it. 

                        #47357
                        William Miller
                        Participant

                          @jgonzalez I think you forgot to put a subdivision surface modifier on the caps…

                          #47358
                          ciku-karugi
                          Participant

                            My barrel, just a quick render…

                            #47359
                            Phillip Capon
                            Participant

                              Finally something simpler. The weapons last week were hard.

                              #47360
                              Jonathan Gonzalez
                              Participant

                                @williamatics No that was intentional. 

                                #47361
                                Jere Haapaharju
                                Participant

                                  @monaloren Hey, this is a super simple trick that helped me so much after realizing it: If you tweak the UV settings from the array modifier you can get rid of the repetitive pattern of the planks.

                                Viewing 15 posts - 211 through 225 (of 339 total)
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