Doesn’t seem like there is a great way to do it, but Jonathan’s way is probably the best bet. Much easier than moving each individiual part, especially if there are a bunch of them.
I’m a bit late, busy with other things, but thanks Adrian! It was the the angle around the button indents causing the issue. Moved them down ever so slightly and it corrected the shading
Also, when I turn a bevel weight up too high, all the bevels get super small. Changing the bevel size in the object modifier also does nothing. I can turn it to 500cm with no difference