ndoell

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  • in reply to: How can I fix bad geometry inside the model #52917
    ndoell
    Participant

      Hey, thanks for the reply (also @Shawn Blanch). The Voxel-Remesh does the trick (it almost feels like cheating :D). Blender already prevents using dyn-topo and remesh at the same time. 

      I tested a little bit and I found out that it happens to me when I move my mouse to quickly. If I move the mouse very slowly, then I can inflate as much as I want. But is there a way to prevent this from happening ?

      in reply to: Why is my UV always Orange? #52866
      ndoell
      Participant

        Thanks for the reply. I guess this makes sense, because when you texture both objects, the texture of the small object would look weird when it would have the same space on the texture-image as the big object. 

        Thanks for the answer.

        in reply to: Why is my UV always Orange? #52863
        ndoell
        Participant

          Okay, after playing around a bit, I found out, that I had to scale the UV down. Then it looks better. Still a bit weird though. 

          in reply to: GPU running at 5-7% during rendering #52831
          ndoell
          Participant

            Thanks for the reply. I use Blender 2.81c (just downloaded it yesterday). When I use Opptix it uses 10-14%. I then tried it with Eevee and got around 30%.

            Since my graphics card does not have any problems with games I assume this scene is just to simple 😀

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