johnrili

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  • in reply to: Black K mouth? How do I fix this? #72281
    johnrili
    Participant

      Thank you!! The emission shader wasn’t plugged in. Which is weird. 

      in reply to: Black K mouth? How do I fix this? #72279
      johnrili
      Participant

        It is set to 1.

        johnrili
        Participant

          Hi Wayne,  I’ve kinda found a file that works. I don’t know why but blender 3.0 seems to be creating duplicated versions of my files when I save. Only have this issue in 3.0,  with a version of .blend, .blend1, .blend11, .blend11.blend1 and also an unknown.blend. I have no idea why it does that, but I found a version where my rig works, so I didn’t closed the project file for a day and just tried to finish the exercise so I can close it. After closing it as I suspected the rig is broken again, but I found a version file that works that I just needed to link my action animation from another file. It’s all so confusing and I don’t know why Blender 3.0 does that.

          I tried the fresh file as well, but when I make Library override on the rivet rig, it makes another armature that is not linked to Rivet, either that or it makes an armature that is just squares.

          I also checked the IK or FK rig it didn’t made a difference, anyways it did worked out in the end and I finished my homework. Thanks for the reply Wayne, always appreciate the help.

          johnrili
          Participant

            Hi @Wayne Dixon (waylow) , sorry I don’t understand what you mean. Do you mean the viewport visibility in the scene file? I have all of it turned on as far as I know but still I have the same issue. Also the arms are somehow locked up and remains in a T pose no matter how much I move it around. I already made it local and still nothing happens. I probably should have not downloaded 3.0 in the first place. 

            johnrili
            Participant

              Also the file that was saved in blender 3.0 can’t be opened in 2.93 anymore.

              johnrili
              Participant

                I tried creating another scene linking the character and the scripting for the character, then pressing “Make Library Override” but that does nothing and there are no bones in the character.

              Viewing 6 posts - 1 through 6 (of 6 total)