okay, gotcha!
If not that one, what one should I put it on?
Okay, I think I am sort of understanding now.
I changed the coordinates to what you said and it worked great, but, then in the next step when he adjusted the Y setting it expanded across the whole shape but mine simply just rotated in a circle around it. Why would this be?
Sorry for all the questions!


Hi there, thank you this is quite helpful!
Is there something I did in particular that you can think of that would’ve made me need to scale differently than he did in order to get the same result?
Is it the rotation of my eyes in the transform panel being different that causes this?
Just adjusted it!
I do have another confusion if anyone has time I have linked the project below.
I am at the part in the course where he starts the sclera on the eye ball.
When he applies his gradient and adjusts his maps it looks like this:
Were mine looks like this:

I have changed the scale and mapping coordinates to the same as his as well as set my sclera and iris slot.
any help would be VERY appreciated.
Project:
https://drive.google.com/file/d/1Y18Nr64im9POumRsygk5I92bcRXsNFl5/view?usp=share_link
This was so helpful I was able to continue the course after this just as normal. THANK YOU SO MUCH!
Thank you!
I believe everything is packed correctly!
This is probably obvious but I do not see a spot where it will let me upload the project file. Is there somewhere I should send it?
Thank you so much!
It would be absolutely incredible if you could take a look!!
Okay! I watched a couple videos and I found the answer. Click object, click armature, go to pose mode, click bone, control P Parent BONE.

Picture Below:

Thanks for the response’s guys!
Yes, I am trying to paint this asymmetrically but whenever I actually paint on it it is appearing mirrored. So, what you’re saying is if I go into the UV Unwrapping space and apply a mirror modifier it will the be asymmetrical?
Thanks so much!
Okay actually I think I solved it possibly. When I select the head then the snapping works. When I select the whole bone it does not. I’m not sure if it is supposed to happen that way but that’s what worked.