Pavel Polz

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  • in reply to: Getting Gray overlay after displacement baking in 4.3 #92695
    Pavel Polz
    Participant

      @Jules_frv thanks mate, but as I messaged aboved I did the same. I am stating this issue as when done accordign to the course where zero is used, it causes that gray overly  

      @Martin Bergwerf also thank, but I did try that, it crashes in old version 

      with some limitations I am able to continue, will see if I will get to upload the file, I am not sure I have a good backup before going further with texturing and the course 

      thanks everyone

      in reply to: Weird blue pixelated borders #92674
      Pavel Polz
      Participant

        when you open the image it shows better, I am painting dark brown with paint soft and it adds white edge to it . 

        No the wood part

        in reply to: weirdly subidveide mesh connected to vertice #92390
        Pavel Polz
        Participant

          thanks a lot, it was double vertices 🙂

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