Match your favorite lighting example

Forum Archive Match your favorite lighting example

Viewing 15 posts - 61 through 75 (of 117 total)
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  • #31717
    Omar Domenech
    Participant

      Dude I really like the model, kinda rocks a stylized Samus Aran vibe. 

      #31718
      Kless Gyzen
      Participant

        This was an older model I had already completed hope you all still like it.

        #31719
        Kent Trammell
        Participant

          I love it @codywinch! I’ve always loved that example as well as your recreation! While the colors might not be 100% perfect, they’re pretty close. And most importantly, the light is 👌  – Great job.

          #31720
          Kent Trammell
          Participant

            Nice job @addysonh! I can definitely see the lighting similarity. And cool underwater scene as well 👍

            #31721
            Kent Trammell
            Participant

              Wow, you’re serious about matching this one @doncliche ! The fog looks a little heavier in the goal to me, but my is it close. Did you render volumetrics or do the fog with zdepth?

              #31722
              Omar Domenech
              Participant

                Is your username Don Cliché? because if that’s how it’s written, it’s really funny 😂

                I like the result better than the goal. The cliff has more details, the silhouette has a more natural pose, it has some old photograph filter noise that looks cool. I have the same question, was that achieved using volumetric, Zdepth pass or just paining with Photoshop?

                #31723
                Kent Trammell
                Participant

                  Here’s #4 from me. It’ll be the focus of my stream today! The example is from a CGC member and it’s proven to be the most difficult to recreate yet:

                  #31724
                  Kless Gyzen
                  Participant

                    Thank you both very much 🙂 and yes I used volumetrics for the fog but I think I added a little at the bottom in krita, I cant remember.

                    #31725
                    Grady Pruitt
                    Participant

                      Just got done watching the video, and this looks like a very interesting and helpful exercise. Just might have to give it a go soon 😀  

                      @theluthier , with the CTRL-T thing, you can use it pretty much anywhere that would need vector coordinates… Anything with a color slot, it will even add in an image node. I think if it takes a color input, it will add an image node, and anything else, it will work backward to the Texture Coordinates.

                      I keep missing the live ones, so I’m always watching the replays… and forgetting I’m watching a replay and want to make a comment — only I can’t because it’s a replay 😀

                      #31726
                      Omar Domenech
                      Participant

                        Awesome fourth one Kent, I’ve loved that render in particular because of its simplicity. There is no super complex modeling or mega texturing and shading, just the pure raw power of lighting, compositing and composition. 

                        #31727
                        Kent Trammell
                        Participant

                          Haha well thank you for filling me in further about CTRL + T with Node Wrangler! I probably only use a fraction of the addon’s potential.

                          Definitely give this exercise a try! It’s been a lot of fun.

                          #31728
                          Kent Trammell
                          Participant

                            Just found this artist on ArtStation. Pretty awesome examples of effective lighting 😍

                            #31729
                            Omar Domenech
                            Participant

                              Oh man there must be so many hours upon hours of sculpting there… but when I think about it, most people I know have a greater total of accumulated hours of watching series on Netflix or television. 

                              Lighting is great, those god rays look cool and the poses and camera angles make everything look even cooler. 

                              You know, I have deep respect for interior lighting, I think it is really hard and much more technical and Cycles still has ways to go compared to other render engines out there, but I hate the fact that a well lit interior really can’t be showcased, it doesn’t shine on its own as much as when you light a single model.   

                              #31730
                              Kent Trammell
                              Participant

                                In the spirit of yesterday’s live stream, here’s my recreation of an impressive CG Cookie user’s work:

                                How about we get this thread going again with some new lighting matches??

                                #31731
                                Omar Domenech
                                Participant

                                  Blown out highlights, not the Filmic one.

                                  It is no surprise to me it hasn’t gained your love, for most situations is not that necessary. I’ve only found it useful for interiors, because you have to really crank up the lights to get that interior lit. Without Filmic you used to get blown out areas pretty quickly. 

                                  I’ll give this a try.

                                Viewing 15 posts - 61 through 75 (of 117 total)
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