So this is where I’m at so far, I’ve found my self getting rather frustrated with this model, as my blueprints turned out rather bad, for example the Big engine intakes over and under the wings, a Major feature right? they don’t exist in the front and back views.

https://sketchfab.com/models/e76547354b5c4f1aac6a4e0324ae3071
I’ve separated the model into parts for ease of modeling the wings engines cockpit and fuselage are all separate parts. Should i be trying to make it all one solid mesh? I know that’s better for video games, but not sure if its the best way to go for Blender renders.
Now I’m not sure if i should model all the little details or maybe paint them on later with bump maps or what not?