[ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Forum Archive [ENDED] BC3-1806 – June 2018 Class Homepage – Vehicle Modeling with Blender

Viewing 15 posts - 271 through 285 (of 1,277 total)
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  • #35326
    Bauke Post
    Participant

      @tbrbn I understand now, thanks! Very valuable feedback.

      #35327
      Zsolt Cseh
      Participant

        Homework Submission Week 1

        Simple airplane – https://skfb.ly/6z9Gt

        Well as somewhere already mentioned here, I found this exercise rather hard and quite time consuming. Although learnt really a lot from it, regarding the Sketchfab model I was not able to export somehow the rivets around the pilot cabin (anyway which technique applied by Jonathan Williamson is so unique, never seen before!), in summary around in 90% was able to follow the tutorial which felt itself as success.

        Reference/Blue print image – amongst the game toys found this yellow taxi and thought it could be an interesting base, although probably will be too hard for my skills. Inspite of that would go with it as it inspires visually

        Model with primitives exercise – as anyway the main parts of the taxi will need to be considered, tried to build already this from primitives, good practice was at least in the mind

        #35328
        William Miller
        Participant

          I’ve been exploring different possibilities for the tank’s hover thrusters in my block out.  Which one do you like best?  From which one will I learn the most?  I can’t upload .blend files here, so here’s the link.

          https://cgcookie.com/t/1271-tank-blend-file

          #35329
          Omar Domenech
          Participant

            @tbrbn “I also find the blockout part to be the most difficult, especially finding the right balance between “not to detailled yet” and “too basic primitive””.

            Amen to that, the block-out is finicky. Anyone else found box modeling to be unfitting for their car? 

            I went on with edge modeling, it was hard to get the curves needed out of a box this time. But with edge by edge extrusion, I find the modeling gets muddy really fast, you have to pull every single vertex to get the shape and the surface goes all wobbly. 

            I went with the first car I ever had, it served faithfully for almost ten years and I always wanted to model it. Turning out harder than I thought.

             

            #35330
            Kent Trammell
            Participant

              @thecabbagedetective Really nice work on the airplane! You really made that pop in your renders. You did fine with the primitive exercise too. The Rolls Royce limousine makes me think of Bhagwan Shree Rajneesh from the “Wild Wild Country” netflix series. That to say, good choice.

              It’s an A for the week 👍

              #35331
              Kent Trammell
              Participant

                @dostovel It’s all about the edge modeling! I’ll be doing a bunch of it during Tuesday’s stream. 

                #35332
                Kent Trammell
                Participant

                  @jaredkohrt Lot’s of fun stuff to look at. Great work this week. I’ve not seen a primitive exercise like yours – way to think outside the box.  Cool character with your side project. I dig it. And you found a rare interior shot of your vehicle! Good find.

                  You’ve earned an A in my book this week.

                  #35333
                  Kent Trammell
                  Participant

                    @benkroft Welcome back to this clan of Blenderheads. It doesn’t look like you’ve taken a break from Blender for a year. The plane and primitive exercise are both well done. And you went a step further with the Orb exercise. I gotta give you an A+ for the week. I look forward to seeing your corolla take shape!

                    #35334
                    Kent Trammell
                    Participant

                      @panboy Everything is looking good. It’s an A for this week’s homework. Is the  Cosmo Type Zero a real jet? I love the design! It’s interesting that the landing gear wheels are shorter than that bottom tail fin 🤔

                      #35335
                      Kent Trammell
                      Participant

                        @williamatics I can’t see the interior on the sketchfab model, buuuuut…I believe you 🤓  It’s an A in my book this week 👍

                        Are you planning to model a unique tank by modifying the one in the blueprint?

                        #35336
                        Kent Trammell
                        Participant

                          @oboshape haha primitive “abomonation”? Looks like a convincing piece of furniture to me. Nice job on your plane as well and phenomenal job with the reference! You’re plenty prepared for modeling your old school car 👌 A+

                          #35337
                          Bauke Post
                          Participant

                            @williamatics I like the middle one the best, but you could also exmperiment with something like this:

                            #35338
                            Kent Trammell
                            Participant

                              @lollito_larkham Very pleasant aeroplane render. Looks like a promo poster for one of my kid’s favorite tv shows. And that primitive structure hardly looks “primitive”. Good work!

                              You’re stacked with reference. It’s an A+ this week for sure 👌

                              #35339
                              Kent Trammell
                              Participant

                                @yoddathehunter Good work, Eyad. I really like the way you presented your plane on Sketchfab. I like your choice of Range Rover too. A-grade work this week 👍

                                #35340
                                Kent Trammell
                                Participant

                                  @thecabbagedetective It’s ok that your blueprints aren’t symmetrical. We’re going to model one side and use a mirror modifier, so just trust one side and don’t be bothered by the asymmetry in the blueprint. Alternatively you could take you blueprint into photoshop, gimp, or krita and copy and paste one side of your blueprint to the other side to make it symmetrical.

                                  I’m glad some of you are trying to model ahead of time and running into the difficulties. We’ll spend plenty of time on Tuesday on the workflow.

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