Collab 2020: Modeling Heavy Equipment (Backhoe)

Forum Archive Collab 2020: Modeling Heavy Equipment (Backhoe)

Viewing 15 posts - 1,351 through 1,365 (of 1,440 total)
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  • #55127
    Kent Trammell
    Participant

      @spikeyxxx I’m finally into the interior portion of the assembly animations and your steering column + port console are up next. Did you want to finish polishing those models? If you don’t have the time I can 👌

      #55128
      spikeyxxx
      Participant

        I’m on to it 😉

        Been testing and experimenting on how to get things done…think I’ve got it now…Give me 2 more days max, please. 

        Funny how a lot of the 3D/CG work is done, at least for me, when I’m not at the computer…trying to figure out how to do something for days, without success and then going for a walk and suddenly ‘know’ how to ‘do it’ 😉

        #55129
        Kent Trammell
        Participant

          2 days is perfect! I can start applying materials + lighting in the mean time.

          trying to figure out how to do something for days, without success and then going for a walk and suddenly ‘know’ how to ‘do it’ 😉

          I know what you mean. Sometimes it’s figuring out a problem / process but for me it’s mostly losing objective eyes on the project. Commonly I’ve looked at what I’m working on too long and can’t tell if it’s good or what needs improvement. Taking a break like a walk or a weekend away can drastically improve my decision making going forward.

          #55130
          Kent Trammell
          Participant

            Started adding materials today 🤩

            #55131
            Mark Smith
            Participant

              looking top notch!!

              #55132
              Adrian Bellworthy
              Participant

                This looks so good. I hope you are recording this @theluthier , not that we need a tutorial, but we are in awe when we watch you work. Pick up a few tips and tricks along the way also. 👍

                #55133
                Ingmar Franz
                Participant

                  Awesome 👍! And @theluthier I agree with @adrian2301 that you please let us know if you have some tips concerning how to make the shading look that excellent 😀.

                  #55134
                  Omar Domenech
                  Participant

                    Looks sooo sweet. Am I the only one who sees  that part as two horses pulling a chariot?

                    #55135
                    Shawn Blanch
                    Participant

                      I can’t wait to see those mammoth wheels pull that hoss!

                      And plus 1 for teaser video on the metal and painted metal materials creation. We always love watching @theluthier work. I don’t even care if you kids are playing in the background. Or just share the node tree.

                      #55136
                      artifact
                      Participant

                        Ah, that looks great! I’m guessing this is all procedural, right? No UVs / textures?  I second/third/fourth the idea of a  video recording of this process if you have the time, @theluthier. Or maybe even a…. livestream?  🤞

                        #55137
                        Omar Domenech
                        Participant

                          Place your bets… Eevee or Cycles render?

                          I say it’s a Cycles render. I can see the noise, some chromatic aberration and bloom and I can see the two horses pulling the chariot and a guy with a dark helmet in the middle with all the ropes and the whip.

                          #55138
                          Kent Trammell
                          Participant

                            Place your bets… Eevee or Cycles render?

                            Cycles it is! For 1) I tried Eevee soon after the DOG model was complete and it crashed 2) I use the pointiness attribute a lot which doesn’t work with Eevee.

                             I’m guessing this is all procedural, right? No UVs / textures?

                            You are correct: all procedural, no UVs. Can you imagine laying out UVs for all / most / even half of these parts…THEN painting textures for it… 😵 I think procedural is 1000% the way to go with something this complex.

                            I hope you are recording this…plus 1 for teaser video on the metal and painted metal materials creation….I second/third/fourth the idea of a  video recording of this process if you have the time

                            Honestly I’ve been grinding this assembly animation almost the entire month of January – just trying to get it done – so no recordings unfortunately. However I’m thinking I should make a short course about the animation process (of one part) since it’s very fresh on my mind and there’s lots of tips/tricks to share about it. Basically a more refined version of the last DOG stream.

                            I promise I’m not doing anything new with the shading and lighting that I didn’t do in this livestream. Sorry if that disappoints but it’s the truth. Perhaps a “behind the scenes” blog post would be good for sharing generally about the process, including materials. Definitely some useful tidbits have cropped up along the way.

                            Here’s some initial render test clips fresh out the kitchen! They’re really quick despite rendering the past 16 hours lol. Still some errors like some parts not animated right and others missing materials AND a yet-to-be-created environment. Mostly these tests are for shading quality and vector blur. Averaging about 5-6 min per frame on my GPU.

                            #55139
                            Adrian Bellworthy
                            Participant

                              That is so cool. I love the way the fan spins into place. Great job @theluthier.

                              #55140
                              Shawn Blanch
                              Participant

                                We understand……….and can’t wait for more!!!!!

                                #55141
                                Jake Korosi
                                Participant

                                  My goodness, that is lovely!!!

                                Viewing 15 posts - 1,351 through 1,365 (of 1,440 total)
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