Forum Archive › BC4-1810 Homework, Katerina Novakova
@shiennar Ooof, not the greatest texture painting experience by the sound of it. Blender is in desperate need of a texture painting reboot. Almost every aspect of it is convoluted and quirky. Sorry you went through it but thanks for sharing your experience.
I like the subtle grunge and grime you added. Being subtle feels more realistic to me, rather than going from pristine to making it look like it’s been dragged though the mud. Sometimes grunge restraint is a struggle for CG artists. I speak from experience 😅
@shiennar Looks good. Nice and subtle grunge makes it feel more realistic. Good work.
@shiennar Great work and good choice of colopurs on the toy-truck.
@shiennar Yeah those textures are acting weird indeed, did a bit in eevee this week and I experienced also problems with textures not working (floor texture wouldn’t show up).
Glad you pushed through the problems ’cause I do love how your truck turned out! 😄
Week 1 – Final Act
First of all, apologies to everyone for not replying in timely manner. I was buried neck deep in my last project and it was not going well. This week wasn’t one of my strongest – my only consolation is that at least I managed to come up with something. I was inspired by a comment on one of my projects and I decided to make digital origami crane. I thought it would be a lot of fun, but the mesh fell apart as I started sewing individual triangles back together (more rambling on the topic in my latest blog post). I also tried to match the materials and lighting to an image I found: this wallpaper here. I went for procedural materials, because there was no way I could’ve UV unwrapped that thing. And I used the tips from Jonathan’s grunge tutorial, so thank you for posting a link to that one, it was very useful.
On the rendering side of things, I had to wrestle with Eevee quite a bit, and even lower the samples from 64 to 32, because with 64 I was getting just an empty rendering layer. But overall, I enjoyed the exercise, even though I couldn’t find many visually striking lighting examples to imitate. Which is typical, because when I’m not searching for them I find them all the time. So, any tips on finding those are more than welcome. 🙂

@shiennar I suddenly have an urge to replay Heavy Rain…
Did you put a noise texture on it? I swear I see something, it’s a lovely little touch. I think you replicated the lighting very well, though some points are that the left side of the render isn’t that fully dark in the original, it’s rather “splodgy” if that makes sense, but other than that fantastic!
If this is a weak week (huehuehue) for you then I don’t think you have much to worry about. Consistency is key and if you’re putting out good stuff even on your off days then you’re gonna be (or already are) a great artist.
@thecabbagedetective Thank you, Aaron – and you are correct, there are noise textures involved 🙂 Both on the backdrop and on the crane, which also has some scratches-meant-to-look-like-crumpled-paper. It didn’t quite work, but I kept them in all the same. And the left side is darker indeed. I had to add vignette in compositor, because the lights were too bright in Eevee no matter how low I set them. I fiddled with the vignette for ages, but this is the best I could do. I’m looking forward to soaking up more lighting tips during the next stream. 🙂
@shiennar it looks great Kate, I like the texture and the lighting comes very close to the original! 😊
@shiennar Good work.
Week 2 – Act 1
I had already shaded my car in the previous class, so I thought I would focus more on lighting and compositing, putting to good use all the tips that have been flowing through the forum. I think I’m starting to understand how reflections work in Eevee (big thanks to @nekronavt for putting together those handy mini-tutorials). So, there are the new things I incorporated into my scene:

@shiennar I’m loving the bright apple green color, the car looks nice Kate! 😄
@smurfmier1985 Thank you very much! I also made a red version, but ended up liking this more…
@shiennar nice presentation! I spotted a small artifact on the left side of the image. Probably some SSR glitch.
@nekronavt Wow. They call me Eagle Eyes at work, but I’ve got nothing on you! Well spotted indeed, I’ll try to fix it tomorrow (need to sleep away this nasty cold somehow…)