BC1-1808 Homework, Yannis Sayeh.

Forum Archive BC1-1808 Homework, Yannis Sayeh.

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  • #40113
    galledark
    Participant

      @silentheart00 Thanks silent i tried with a smaller varonoi and here is the result:

      I decreased the specular of the PBR shader because it was too high for all thoses littles cells.

      #40114
      silentheart00
      Participant

        @galledark That’s not what I was expecting at all lol.  Maybe adjust the displacement, too?  It’s really bumpy, maybe less bumpy?  These are just suggestions.  If you’re happy with what you had originally, then ignore me.

        #40115
        galledark
        Participant

          @silentheart00 Haha no problem ^^
          There is no displacement just a procedural texture (the varonoi) that i used as a bump map too ^^
          So…more cells means more bumps 😉

          #40116
          silentheart00
          Participant

            @galledark Ah, a bump map!  Well it’s doing its job lol

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