BC1-1808 homework, n647

Forum Archive BC1-1808 homework, n647

Viewing 15 posts - 46 through 60 (of 64 total)
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  • #40584
    smurfmier1985
    Participant

      @n647 That’s one angry Melvin, love his expression! Great Primitives too 😊

      #40585
      n647
      Participant

        @swikni  @smurfmier1985 yea I guess he ended up as Angry Melvin here XD

        #40586
        Aaron Rudderham
        Participant

          Good work on the Melvin sculpt, I love it when people give different interpretations of him. Keep it going!

          #40587
          Kent Trammell
          Participant

            @n647 Look at that primitive cube! I had to double take to make sure it wasn’t the default cube 😅

            Your other primitives look great too. Using mesh modeling alongside sculpting huh….well that’s perfectly fine. It’s much more efficient to model the horns and teeth with polys than with sculpting. Overall Melvin turned out very well. An A in my book 👍

            #40588
            n647
            Participant

              @theluthier thanks, was really good to see how how dense the geometry in some parts affect when smothing things out and moving things
              And well sadly was a bit tight on time for this homework so I went for that mix, is jsut tryign to be efficient with my time

              #40589
              n647
              Participant

                ok updated the homework for week 4, was not happy with the renders, I fell like the back hons should be bigger

                #40590
                Matthew Ullrey
                Participant

                  @n647 I really like the dragon head. The creative lighting is very dramatic. Your sculpting is squeaky clean. Beautiful work.

                  #40591
                  Aaron Rudderham
                  Participant

                    @n647 Dang, that’s amazing, looks like it belongs in a game. Not sure if you have a desire to be in the industry but if that’s the quality of work you’re putting out you got a bright future ahead of ya.

                    #40592
                    smurfmier1985
                    Participant

                      @n647 That’s one bad ass dragon! Nice work!

                      #40593
                      Zsolt Cseh
                      Participant

                        @n647 Very characteristic is that dragon’s head, I would not think that you have less experience in sculpting. 

                        Or, seeing your ability wit so cleverly modelling with modifiers on Week 2, maybe I understand what you mean. As that was so brilliant and a lot of us will remember to that spiral staircase

                        #40594
                        Jere Haapaharju
                        Participant

                          @n647 I love your style in the sculpt and it’s very very clean. You really nailed it with the shading and lighting also.

                          #40595
                          Kent Trammell
                          Participant

                            @n647 Ahh yeah, that dragon bust is 🔥. Awesome form, style in your sculpt, colors and lighting. PLEASE sculpt this rest of this dragon and post it in the gallery 🙏

                            It’s an A in my book!

                            #40596
                            n647
                            Participant

                              @ullreym Thanks, for thel ighting I inspired myself a bit on the concept art and color course on CG cookie, the idea of a main light a fill light and a rim light, is worth checking out even for 3D I think

                              #40597
                              n647
                              Participant

                                @thecabbagedetective Thanks, well I would not mind getting into it, but there still a lot to learn from me, for now I just want to learn more and be able to bring some of my 2D drawing to 3D

                                #40598
                                n647
                                Participant

                                  @csehz well it also comes to speed, how quick can you make a work of a certain quality its important too, remember a artist in drawig that commented on this, your work quality is what you can do on a deadline kind of

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