Day 1 done!
Didn’t get too much done today admittedly, mostly a combination of not starting until the evening and spending a chunk of time making my topology go from gob-smackingly awful to pretty bad, which was a time consuming venture. Got the majority of the body done but there’s still a few details left.

One question I have to ask though (admittedly not about modeling) is how to I get the primary material looking like it does in the picture I showed a few comments ago? Crank up the roughness? Not really sure. Maybe I should try to go for chrome though? ‘Cause that’s how he looks in the PS4 game:

Not really sure, rather torn. Be sure to tell me what you think! Above all else though, have a good one and good luck on your own homework!