BC1-1808 Homework, Aaron Rudderham

Forum Archive BC1-1808 Homework, Aaron Rudderham

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  • #39057
    Aaron Rudderham
    Participant

      @silentheart00 @smurfmier1985 @cptken Cheers for all the feedback you lot! Fortunately most of what you suggested was something that I fixed in the more detailed block but I’d argue it’s still got a few issues, like the shoulders being too broad, so if any of yous want to add some feedback I’m justing waiting on a render so you’ll be able to do so. Cheers again!

      #39058
      Jere Haapaharju
      Participant

        @thecabbagedetective I just love bears

        #39059
        Aaron Rudderham
        Participant

          Day 2 done!

          Ay-ay-ay, sculpting is not my strong point. A little disheartening to be honest. Not sure what it is. Not enough skill? Not enough sleep? Too much worry? Either way I’m starting to feel a tad disheartened and generally burnt out, but not enough to stop completely! Once this class is over with I’m taking a short break and then coming back in full force for the October class, if not sooner.

          Now onto the work itself, completed the 3 primitives exercise. Not perfect by a long shot and I could possibly be redoing them by the time homework is due but here’s what I have for now:

          Those Gadgebots sure are playful little rascals…

          I did do the Melvin sculpt a while back but it wasn’t… great (whoda thunk it?) so I’ll be doing my best at redoing it for this class, applying my small but hopefully effective sculpting skills I’d learnt since.

          Now onto my main subject, the bear. As a few of you pointed out there were quite a few problems with my original block, and for good reason. Fortunately most have been fixed since then, though I feel some issues still preside, like the shoulders or the head, I’ll let you be the judges on that one.

          Plus here’s an animated one, since people really seem to like these and I like to make them:

          Well that’s all I got for the night (morning? It’s 6AM and I’m still up), so have a good one and I wish you guys the best of luck in your sculpts! 

          #39060
          Aaron Rudderham
          Participant

            @swikni Funny that so does my friend, he was the main inspiration for this.

            #39061
            Jere Haapaharju
            Participant

              @thecabbagedetective Hahaha those bots in the scene are hilarious. 

              I think the large shoulders and belly gives the bear a nice stylistic touch. The head looks nice to me but the arms could use some finishing touches. Idk are they maybe too flat from the wrists or are the fists too small. When you think of bears, it’s pretty tough subject since if they are shaved bold they look surprisingly much like human. The thick fur coat makes them look rounded and soft so it’s pretty much about the artist how the shape is done.

              Great sculpt overall. Now try to have some rest

              #39062
              Ken Claassen
              Participant

                @thecabbagedetective Hey man don’t be too disheartened, I don’t think it’s an easy thing and it can be difficult to get your head around using brushes on mesh rather than moving verts. The other aspect is that anatomy has a  huge role to play with this sort of thing. The course teaches sculpting but not anatomy and anatomy is a huuuuuuuuuge part of getting something to look correct and to top it off anatomy is a really complex subject, imo particularly for an animal. We see human anatomy all the time, we can feel our own bodies (oh dear) and figure it out. Human anatomy is hard enough but animals are next level.  I used to think that anatomy didn’t matter for fantasy creatures and imaginary things but that was dead wrong too.

                That being said a lot of what you know of human anatomy can be transferred to animals. For example, those shoulders that you are not happy with seem to be coming directly out of the side. In reality they are more like caps. Think of putting  a cap on the corner of the torso and then wrapping it around the back and up the neck (the traps).

                 First thing I think  you should try is to just scrape some volume off the shoulders. Don’t use the grab tool or snake tool too much anymore. It appears like you have been using them a lot and while they have their uses they also have their limitations.  Instead use the clay stripes brush inverted an scrape off some shoulder volume, then add some clay strips flowing from the back of the shoulders onto the back and up the neck. As you do this you should also be smoothing as you go to get rid of jagged edges. I know bears don’t have a whole lot of definition in their muscles due to loose skin, fur etc. but it may be worth also grabbing the crease brush and lighting putting in creases where some of the muscles are more defined. You can always smooth them later but it will give you a better idea of the form you are going for. 

                Anyway good luck. 

                P.S. Are you using a mouse or tablet? I know a lot of people say it’s ‘OK’ if you only have a mouse… I understand why people say this, yes its possible to sculpt with a mouse and most people are too scared to say “go spend some money on a tablet”. However,  I honestly believe that if you want to have a fair go at sculpting without being frustrated out of your mind you need a tablet. I know it’s taboo to say that sort of thing but honestly getting a tablet was one of the best things I ever did. It’s enabling and allows you to skip much frustration. If you already have a tablet then feel free to ignore this entire paragraph! 🙂

                P.S.S. Did you start with a sphere? 

                P.S.S.S. I think the form is actually good and mostly there if you change the shoulders a bit. He looks like he’s standing properly and his weight seems to be centred. Might be time to leave the overall form as it is and go down to the next level of detail blocking in the smaller shapes.

                #39063
                smurfmier1985
                Participant

                  @thecabbagedetective Lol, those gadgebots! 😆

                  Sculpt looking good so far! The others had lots of advice and they know a lot more than me, so I’m not going to try an add anything to add anything. 

                  Isn’t it illegal to make bears dance? 🤔 Nah, looking good I like the spinning yessss 😜

                  #39064
                  Kent Trammell
                  Participant

                    @thecabbagedetective I’ve seen you going hard with computer graphics for at least 3 months. That’s a long time to fuel a passion. A break sounds like a good idea to me. Burn out sucks and it’s always a threat. We’re all wise to mind it.

                    I recommend you take it easy the rest of this class; do smaller projects. Regroup, get some rest my dude.

                    I see a lot of potential with your sculpting so far. Give it time and I bet it clicks with you after a while.

                    #39065
                    Wilco Wilbrink
                    Participant

                      Hey, be careful with yourself.  Especially for us artists it’s easy to burn yourself up.  We tend to be perfectionists and kind of emotional. You cant keep working all day through for long periods of time. You need your rest.

                      And don’t take it personal when things don’t go the way you want. Just do the best you can, and be content with it. Mastery takes time, you cant rush it.

                      Your sculpt look great by the way. Your doing well. 😃

                      #39066
                      silentheart00
                      Participant

                        @thecabbagedetective Hey, we all have to start somewhere.  I’m terrible at programming, but I know with time and practice I can be decent at it.

                        I’m sure you’re aware of the problems with your primitives.  The sphere is still a little cubular, the cube could use tighter edges and flatter faces, and the cone’s tapering a bit.  But how fun having the Gadgebots goofing around.

                        The bear is coming along.

                        #39067
                        smurfmier1985
                        Participant

                          @thecabbagedetective I do agree with the others on taking enough rest mate. It’s a thin line between working hard and working too hard.. I kinda like you and the passion you have, so I just want to say: it’s awesome that you give it your all and work your butt off every time, the results and improvement are amazing! but please, don’t forget to take care of yourself too, all right? 😊👍🏻

                          #39068
                          Aaron Rudderham
                          Participant

                            Day 3 done.

                            Didn’t really do much today, haven’t had the energy. Took some of the advice I received and acted on it (though still haven’t done the paws yet). Doesn’t look like I’ll be able to do what I wanted for this week so I guess that’s something I’m going to have to relegate to after class. Was secretly hoping I could get 4 A++s but 2 isn’t so bad lol. Also sorry for not being very active recently, I’ll try to help out more.

                            Won’t lie during working on this today a small part of me just wanted to give up, but no-one ever improved by saying “Screw this, I’m out,” just that anatomy classes are both rare and expensive so maybe that’s something I should concentrate on in my spare time. So, onto what I actually got done. Well I improved the shoulders using the advice I was given and I also detailed out the face, though something feels… off. Haven’t added a tongue yet nor fur so maybe it’s those but I’m not sure, I’ll let you be the judge.

                            I did an OpenGl render mostly due to the light washing out the details, maybe I should’ve cranked up the contrast? Here’s also your scheduled turntable:

                            I also appreciate all of your kind words regarding taking a break from all this. After messing around with Blender once or twice in December of last year I didn’t actually start properly doing anything in it until February, and since then I think I’ve taken a max of a week’s worth of days off, with some of my days studying going 12+ hours (which is admittedly very rare, but during last class I don’t think I did anything other than Blender and attending to my basic needs for a fortnight). This is mostly due to the fact that I don’t really have any other job prospects and CG is the only thing I really have going for me. That, combined with the enjoyment I get out of it, is what pushes me to study and practice a lot, so that I can hopefully get a job – whether a fixed one or a somewhat consistent freelance gig – in the future. But hey, burning the candle at both ends never worked out well for anyone so I guess stepping back for a bit (and more consistently) would be wise in the long run, even if it stings in the present. I’ll still be finishing this class but probably not with the almost naive amount of ambition I usually do, at least not this week. With that mini speech out of the way I wish y’all the best in your studies and lets make some kickass stuff!

                            #39069
                            Aaron Rudderham
                            Participant

                              @cptken I be using a tablet, yarr. Just a Wacom Intuos. It’s small, yeah, but so is my workspace so  I don’t think I’d have space for anything bigger haha.

                              To answer the other question, I started with a plane and then blocked out a very rough mesh, then added subsurf. Very backward way I know but for some reason I thought it was a good idea. 

                              Also holy crabcakes that’s a lot of advice! I really appreciate it, you’re definitely correct about the anatomy, that’s what kinda scares me about sculpting to begin with, ’cause it’s mostly about creating organic things, but I thank you for your insight.

                              #39070
                              Aaron Rudderham
                              Participant

                                @swikni You definitely have a point, hopefully I can pull the fur off well. Cheers for the feedback!

                                #39071
                                Aaron Rudderham
                                Participant

                                  @smurfmier1985 Why ta very much, I’m flattered! I try my best but maybe I try too much. It’s something my friends and family criticize me for so I think I need to take a step back every once in a while lol.

                                Viewing 15 posts - 211 through 225 (of 314 total)
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