COLLAB2021 – WIP – adrian2301

Forum Archive COLLAB2021 – WIP – adrian2301

Viewing 15 posts - 1 through 15 (of 67 total)
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  • #13792
    Adrian Bellworthy
    Participant

      My WIP thread for Collab2021 Background Nature

      Week 1 Homework

      Week 2 Homework

      Week 3 Homework

      Week 4 Homework

      #67359
      Adrian Bellworthy
      Participant

        This is what’s happening so far

        Need to adjust the color (colour) of the sky to match the artwork and gonna need more clouds for a 360d scene.

        #67360
        Adrian Bellworthy
        Participant

          Going to play with geometry nodes to see what I can come up with for alternative clouds.

          Also I want to mess with volumetric clouds a bit more and see if I can create more than one cloud with only one volume cube.

          #67361
          Parker Bourassa
          Participant

            Great start!
            Looks like we could use even less detail (tubulence) to match the reference.

            #67362
            Adrian Bellworthy
            Participant

              Yes this was a quick render of the different cloud types / shapes.

              #67363
              Ingmar Franz
              Participant

                Great work already, @adrian2301  👍! Such a peaceful looking sky 😊.

                #67364
                Adrian Bellworthy
                Participant

                  Done some colour adjustment for the sky and reshaped the clouds and repositioned them.

                  #67365
                  Adrian Bellworthy
                  Participant

                    Added a second light to brighten the clouds

                    #67366
                    yukino hatake
                    Participant

                      nice work already it looks nicely done so far 🙂

                      #67367
                      Kent Trammell
                      Participant

                        Great progress here @adrian2301. The biggest difference from the art for me is the sharp stylistic points: 

                        If you could figure out how to achieve those it’d be dynamite. The thing I’ve always wanted for volumes was using a shaped mesh as a domain rather than the cube calculation we had when I recorded the cloud course. Maybe look into how those work for fine-tuned cloud shaping?

                        #67368
                        Adrian Bellworthy
                        Participant

                          I’ve had a look at Ghibli trees , there is also Ghibli clouds, but not sure about the way they look. I’m going to try and mix the two and see what I can come up with.

                          I was already thinking of using metaballs. Worthy of a try.

                          Using the usual volume cube it tends to break apart on the thinner sections. I’ve seen it done now with meshes so I will definitely look into this method.

                          #67369
                          Adrian Bellworthy
                          Participant

                            So had a play around with mesh volume clouds

                            And here it is….

                            Made a base shape from metaballs and then converted to mesh, a quick sculpt to better define the shape. Add a volume empty and added the only 2 modifiers available, first a Mesh to Volume Mod, select the base mesh as the object, I’ve used a density of 3 , and Ext Band Width of 0.05 which keeps it more to the base shape. The next mod is the Volume Displace, add a texture the same as with a standard Displace Mod, I used a cloud tex with default settings, the rest of the settings in the Volume Displace Mod are set at the default..

                            This is Ext Band Width set to 1 👇, as apposed to 0.05 👆

                            This with the Volume Displace strength down from default 1 👆👆, to 0.1👇

                            So you can see the effect of these settings.

                            #67370
                            yukino hatake
                            Participant

                              wow nice shape , this really is getting a nice cloud 😀 wonder how it looks with collors

                              #67371
                              Adrian Bellworthy
                              Participant

                                Thank you @yukinoh1989 

                                I’ve made 3 clouds now , and I playing with lighting and shading at the moment, should post more renders later.

                                #67372
                                spikeyxxx
                                Participant

                                  @adrian2301  did you consider using the Mesh To Volume for the clouds?

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